Game jam project for Ludum Dare 50 - "Delay the inevitable".
Our Ludum Dare entry Out of Air is an arcade-like physics sim in 0G where you're in a race against the clock to collect air canisters as fast as possible before your air runs out.
- WebGL - Unity 2021
- Windows EXE - Unity 2021
- @StevenGarberg | Development
- @takhomasac | Audio
- @reevest2 | Idea Guy
- @christopherplummer | Back-end
- @johnbrooks92 | Play Testing
- Unity | Game Engine
- Aseprite | Pixel Art
- Adobe Photoshop | Image Editing
- jsfxr | Sound Effects
- GarageBand | Music & Ambient Noise
- Adobe Audition | Audio Mastering
- .NET 6 Web API
- MongoDB
- Microsoft Azure
- itch.io
- RestClient | Asset Store | GitHub
- JSON .NET For Unity | Asset Store
- Turbo Switch Pro | Asset Store