A simple mesh viewer made with Qt
Features
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Controls
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Installation
This is a basic mesh viewer made with Qt on C++ that allows you to display 3D meshes.
MeshViewer allows you to display 3D objects of .ply, .obj & .stl formats. You can adjust various color properties of the object. You can set the lighting, diffuse, ambient and specular colors. MeshViewer allows you to render 3D objects in "Face only", "Face + Wireframe" and "Wireframe" mods, with modifiable wireframe line width & color:
MeshViewer has an option for you to change between flat and smooth shading modes with adjustable light intensity. This is achieved via computing normals in slightly different ways in the fragment shader
This project uses Qt 5.12 for user interface, and OpenGL for graphical effects. MeshViewer includes the custom camera controller class, a mesh class with custom material, and GLSL shaders for custom effects (wireframe + flat shading). Custom features were implemented for the sake of better flexibility of the program. In the "test-meshes" directory you can find some basic models that you can display in the program, but anything of the .ply, .obj, and .stl format will be ok as well.
Left Mouse Button : Rotate mesh
W/S || ⇧/⇩ : Rotate mesh (z axis)
A/D || ⇦/⇨ : Rotate mesh (x axis)
Mouse Wheel : Zoom in/out
Ctrl + N : New empty scene
Ctrl + O : Open new file
Ctrl + Q : Quit
Currently, the best installation option is to compile from source .
However, you can download the DistributionKit.zip archive based in the root folder of this repo and run the .sh script. It may require you to install the dependencies required by MeshViewer. This installation option is not tested properly. Work in progress.