Releases: SpringRoll/FlashToolkit
Releases · SpringRoll/FlashToolkit
1.3.2
1.3.1
- Removed the scale prompt from Copy Layers To Bitmap and added better more consistent integration for the scaling using local to global scale check.
1.3.0
- Removed Local To Global Scale command and added functionality to Copy Layers To Bitmap. Now a call to this command will get the global scale as the default size.
1.2.0
- Copy Layers To Bitmap now supports remember your last inputted amount
- Added a new Command: Local To Global Scale, running this command is useful to figure out the global scale amount that an symbol instance is when it's rendered. The output of this script can be used in concert with Copy Layers To Bitmap, to render bitmaps only at the size which they are actually displayed.
1.1.7
- Copy Layers To Bitmap command now prompts for an output scale size (default is
1.0
, i.e. 100%). This allows a more flexible sizing of bitmaps where the scale of symbol instances maybe be relatively too large or too small to other instances.
1.1.6
- Fixed Export BitmapMovieClip to export symbols which are nested 2 or more folder levels deep in the library
1.1.5
- Fixed an issue in Optimize Graphics that occurred when clearing the first frame in a graphic.
1.1.4
- Tweaked Copy Layer To Bitmap by completely removing the dialogs which confirm to undo and prompt for the bitmap base name. The undo happens automatically and the base name of the exported bitmaps is now the name of the timeline (if inside a symbol) or the root document name.