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Hello, I am Sujin.
I really appreciate that you made it possible to use FFmpeg in Unity.
However, I have one question.
When trying to build for iOS, I encountered the error: “variable has incomplete type ‘timespec’”
so
deleted the
libavutil folder.kept the
libavutil.afile.Since I don’t know much about iOS, I’m not sure what this error means (I just found this solution through Google.)
After deleting the folder, the iOS build succeeded
and the demo scene seems to work well.
Is it okay to resolve the iOS build issue simply like this?
Will deleting this folder cause any functional issues?
I’ll be waiting for your advice.
Thank you!