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Sean Moss edited this page Apr 29, 2019 · 12 revisions

Welcome to the wiki for the Spectrum Shader Language project!

SSL is a simplified graphics shader language based on GLSL, designed for (but not limited to) use with the Spectrum library.

This wiki is used to document information about the library, compiler tool, generated files, and general syntax and use for SSL. To see why SSL came around in the first place, see the Why SSL page. Otherwise, see below for some other main wiki pages.

APIs and SSLC

Writing SSL

Developer Info

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