Closed
Description
Hello,
@HookUserMessage('SayText2') crashes on linux when a player is on the server.
sp info
IMPORTANT: Please copy the full output.
Checksum : 0f23eb6e30e633b9a028c12552cb6f25
Date : 2020-05-13 16:11:47.263541
OS : Linux-5.4.0-26-generic-x86_64-with-debian-bullseye-sid
Game : css
SP version : 695
Github commit : 92b3adfaaaf1bb9ecd2be1ddad55bc68589b4152
Server plugins:
00: Source.Python, (C) 2012-2019, Source.Python Team.
SP plugins:
00: test
test.py
from messages.hooks import HookUserMessage
@HookUserMessage('SayText2')
def on_user_message(recipients, data):
print(data)
Console log:
Client "Frag" connected (XXXXXXXXX).
Server waking up from hibernation
Segmentation fault (core dumped)
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed 13 May 2020 06:13:55 PM CEST: Server restart in 10 seconds
Metadata
Metadata
Assignees
Labels
No labels