Skip to content

Commit

Permalink
feat(agent sheet): added determination points per round
Browse files Browse the repository at this point in the history
  • Loading branch information
SouOWendel committed Sep 12, 2024
1 parent 29b83d1 commit ee3fb1d
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion module/documents/actor.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,9 @@ export class OrdemActor extends Actor {
const stageIf = system.stage.value > 1;
const stageAdjust = system.stage.value - 1;

system.PE.perRound = calcNEX;
if (isWithoutSanityRule) system.PD.perRound = (system.class == 'survivor') ? 1 : calcNEX;
else system.PE.perRound = calcNEX;

if (system.class == 'fighter') {
system.PV.max = 20 + VIG + (nexIf && nexAdjust * (4 + VIG));
system.SAN.max = 12 + (nexIf && nexAdjust * 3);
Expand Down

0 comments on commit ee3fb1d

Please sign in to comment.