6.8.1 (2024-09-13)
- css/sass: fixed a bug on actor tab layout and token hud (8932f28)
6.8.0 (2024-09-12)
- actor agent sheet: added condition to display 'Without Sanity' rule fields and changed css (676297e)
- actor agent sheet: added conditions for survivor and the rule Playing Without Sanity to use PD (a1b5fce)
- agent sheet: added determination points per round (ee3fb1d)
- agent sheet: added the new trails of supplement (2a01e20)
- config file: added origins and trails of survivor class and the order paranormal supplement (72ed10e)
- localization: added settings translations, PD and stage, and new origins and trails (bc70bac)
- system: updated the verified version from 11.315 to 12+ (a0728de)
- template: added data of ammunition on template.json (d1ccc3d)
- update notes: added 6.8.0 update notes (af790ce)
- without sanity rule and survivor: added survivor as new class and added without sanity rule (bef48a5)
- actor agent sheet: fixed a bug that didn't save the trail in Foundry v11 (d51ea86)
- agent sheet layout: fixed the header structure (76e4888)
- layout: fixed the min-width and min-height of agent sheet (29b83d1)
- layout: improved and fixed the responsiviness of layout on agent sheet (565323b)
6.7.0 (2024-05-24)
- actor agent sheet: changed the order of columns items (skills) to make more sense (eebbe84)
- brawl bar and prototype token: actorLink now is false and Bar Brawl is used to display HP (03214ea)
- compatibility: was added retro compatibility between v11 and v12 core versions of Foundry (78e92d7)
- css/sass: changed the height of descriptions, actions and abilities of threat sheet template (ffb6e76)
- css/scss: initial stylization of threat sheet (c2bd00a)
- css/scss: some styles for additional content feature (7b3f67b)
- system: added selectize files at the styles and scripts fields (26c478d)
- system: update maximum version compatibility from v11 to v12 (97ec9ea)
- system: update maximum version compatibility from v11 to v12 (c971212)
- template: added initial version of all the data and fields of threat sheet (2a5a947)
- threat sheet alert: added an alert about risks of using the threat sheet with cookie storage (d90520f)
- threat sheet data: added temporary data to future refactoring and migrations (670b433)
- threat sheet: added base form and inputs with basic styles (02f05a0)
- threat sheet: added system data to context var for use inside the threat sheet template (1b570cb)
- threat sheet: basic organization of HTML elements and also was added some basic CSS (7c65d90)
- threat sheet: elements have been rearranged and values hava been changed to temporary paths (fcc642f)
- threat sheet: initial creation of threat sheet (template + class + some fields) (4710b23)
- threat sheet: updated deprecated variable. 'data' notation is no longer used (1010d29)
- threat token and sheet: actorLink now is true and disposition is hostile (0cc317e)
- update notes: added release notes of 6.7.0 version (dbb759c)
- v12: fixed deprecated warnings and some codes deprecated in v12 version (44675c2)
- item create: fixed the creation filter by ability category on actor sheet (ee2f834)
- threat sheet data: fixed a writing error (ee3f0af)
6.6.0 (2024-04-05)
- abilities: added path to abilities types, localization for actor abilities and move item data (3c864b7)
- actor and rituals: added calculations for ritual DT and display this in actor sheet (3dcad01)
- actor: added ritual dt feature (39451e1)
- compendiums: added icons to several compendiums and new abilities compendium (b2350c9)
- compiled css: added compiled css from scss styles (9f38830)
- foundry sidebar: added links (discord and credits) and Paranormal Order logo with system ver (428e5f6)
- localization and style: added translates tags with handlebars and some breaklines/indentation (e91bafa)
- localization: added translates abilities type and abilities type abbreviations (ac8a235)
- localization: added translates for sidebar (notes, issues, etc) and fixed occultism skill (ba854b8)
- localization: added translates for sidebar, inventory, socials, DT ritual and chat card (b79b6cf)
- media: added Annihilator icons and Conduit icons by Marcos Miranda (Nyazi) and game-icons (6cea864)
- media: added devilline logo for update notes dialog (eff442b)
- media: added icons by Marcos Miranda and game-icons for compediums (5efd20d)
- media: added more icons by Marcos Miranda and game-icons for compedium (36b2580)
- packs handler: was created a pack (compedium) handler to extract and compile packs (553c007)
- sidebar/credits: was created credits dialog with template, added translates, style and links (32f12db)
- update notes dialog: added discord banner and was styled the text (a6f4027)
- update notes dialog: changed the name and description of discord banner (00c0b2d)
- update notes: added devilline banner to update notes and change hyperlinks target to _blank (6765a90)
- update notes: added update notes for 6.6.0 version (100778e)
- update notes: change 6.5.0 version and added 6.6.0 (457bb45)
- actor abilities: fixed a translate var of class abbreviation (7dd823a)
- actor sheet: fixed the draggable effects and macro creation in macrobar (6ecd988)
- actor: fixed the
dodge
var in actor sheet and changed the same var from derived to base data (74e1695) - actor: fixed the class migration and the skills localization in roll data (527512f)
- actor: the sum of attributes in skills, defense and dodge calc has been fixed (2037104)
- handlebars helper core: fixed the dynamic item creation of actor sheet (8b011b8)
- item card: now the armament chat card also display the base damage (da44dfe)
- macro: adjust the
getMacroTarget
to catchallAplicableEffects
instead ofactor.effects
(5f2fe88)
- system: revert previous commit to pt-BR lang syntax and compatibility with FoundryTraduction (6cf3f7f)
6.5.0 (2024-03-25)
- system: added a thumbnail to the system (9fc50ee)
- update notes: added a fixed bug to update notes and change de version from 6.4.0 to 6.4.2 (084de33)
- update notes: added a version 6.5.0 to update notes and change the max system version of 6.4.2 (382c846)
- actor: fixed the agent roll data and adjust the initiative rolls (5eebf1e)
6.4.1 (2024-03-25)
- update notes: added the update notes (c5ed3b4)
6.4.0 (2024-03-24)
- actor and actor sheet: transfer all data functions from sheet to actor and refactor the order (33ab28a)
- actor rituals: "execution" is no longer displayed on the actor sheet and skill resistance is (45d5975)
- actor rituals: displayed informations about the rituals was changed on actor sheet tab (b89c178)
- actor rituals: was added translations for information shown on actor sheet, and slide button (3737f5c)
- actor sheet and effects: updates for foundry v11 version and adjustments for effects (2885142)
- actor: migrate the data access path to Foundry v11 (convert
data.data
path tosystem
) (5041078) - compiled css: added style for scrollbar, item-card, actor-sheet rituals and etc (ea41644)
- config: added skill resistance and area type for rituals, fix the skill paths and indentation (c73eabb)
- config: was created a configuration of dropdowns for execution, range, target, area, etc (7fa93bd)
- item card: item card is now styled for rituals and armaments (e1ff799)
- item ritual sheet: html of selects (dropdowns) has been added (217ef3b)
- item ritual sheet: was added fields or dropdowns for area, target quantity and skill resistanc (4e18b2a)
- item sheet: the configurations of dropdowns has been added into the global var context (641194d)
- item: added information for rituals and armaments which is now located before the display (eee907a)
- item: now the html template and ritual informations is always displayed in chat (f57677f)
- localization: translates for fields of ritual sheet has been added (6d5ae31)
- localization: was changed the skills path and plural of people in pt-br, was added area transl (8c532ce)
- new fonts are added in the system (6c23ea1)
- scss/sass: custom design for armament and ritual chat card was added (2529b28)
- system: bugs and license links has been added on system.json (7d6a05b)
- template: area data for rituals was added (name, size, type) (4a3b643)
- template: deleted maxBonus of pv, pe and san (bf8ae23)
- _window scroll: fixed the style of scrollbar in navigator (a282732)
- actor sheet: fixed a bug when set a other circle of ritual, the actor sheet is broken (1a71ff1)
- chat message critical: fixed an error caused by the absence of
isCritical
var in some items (057c9d5)
6.3.3 (2024-01-31)
- actor skill roll: fixed a bug where skills were always rolled with 1 dice (1b8ff16)
6.3.2 (2024-01-28)
- actor-sheet: fixed the reflexes calc, the skills mod is undefined and resulting in NaN var (4c5639a)
- data migrate: migrate portuguese class names to english class names (7837850)
- item roll: fixed a bug where there was no attribute sum in damage and removed old bonus field (306702d)
6.3.1 (2024-01-21)
- update notes: fix a bug: the system show two update notes in the same time (0dd6fc5)
6.3.0 (2024-01-21)
- class calculation: fix the calculation, change the names and was been added the bonus calc (f38a5b7)
- compendium: completing the Armament Compedium (f9021ff)
- css/sass: stylizing the multi damage rolls and added some flex classes (ab5472f)
- damage system/item: added damage handler and damage type for attacks (3a19d0f)
- effects: added
space.bonus.value
andspace.bonus.max
for use in effects (d957d5e) - item armament sheet: removed the extra damageType field and some comments, added html for dmg (8709c51)
- item sheet: increase the window size, fix template incompatibilities and change the dmg array (2ef3456)
- item sheet: reformulation of the getData method, development of the multi damage system (2313ca4)
- localization: added some variables for execution of rituals (afa63fd)
- localization: added translates for damage type abbreviation (dd8acda)
- ritual item: was been added the execution field for rituals (233bcdb)
- template:
damageType
has been moved and thedamage
subkeys have been restored (1e993c2) - template: adaptation of the data structure to the new function of multiple types of damage (f9e7b09)
- update notes: added the 6.3.0 update notes (828d447)
- actor sheet: a bug has been fixed in the relationship between pv, pe, san max and effects (4729d73)
- actor skill: fixed a bug when adding effect to the null mod skill, it was recognized as string (ddc691c)
- actor skill: fixed a bug when adding effects to the null mod skill, it was recognized as string (2021596)
- item sheet: fixed a bug with invalid data on items other than weapons (20bbdb9)
- item sheets: fixed the path in data to
data
fromsystem
(94a4583) - item: fixed the incompatibility to armament with other items in data description (6414c37)
- item: fixed the order of the damage formula and damage types (1c32d8d)
- layout bug: fixed the max-height of agent sheet and item sheet (ea64285)
6.2.1 (2023-12-21)
- update notes: fixed a bug where two update popups were displayed (79e2b0d)
6.2.0 (2023-12-21)
- chat-message: a function was created to highlight critical points, success and failure (beabf33)
- dices and d20roll: partial standardization the roll data and _module (c19b810)
- item attack: added the critical system for item attack (e475228)
- item attack: included a message ID validation for critical attacks (df7e49b)
- item: now the critical system detects cases of more than one "x" and blank spaces (ab96b52)
- item: saving data in roll message, added alt key fast forward to critical roll (c95d21d)
- sass/css: added some classes for dice rolls and changing the system class (c960041)
- system core: import dice and import the chat_template (b072dd1)
- templates/dice: template for dice rolls (2a1f36a)
- dodge attribute: fixed dodge calculation (431c0e5)
- item: fixed the 'or' statement of altKey (326fec2)
- item: fixed the multiplier of critical system when only multiplier is reported (7e73668)
- weapon ammunition: the "cartridge" was missing as an ammunition type (62679af)
- chat-message: correct use of get flag function instead of json (11873b6)
- template: remove unnecessary keys in PV, SAN and NEX (8dbd1bb)
6.1.1 (2023-12-05)
- update notes: adding 6.1.0 patch notes (a621f68)
6.1.0 (2023-11-22)
- actor-agent-sheet: changes to the size of the card image and layout of the biography (cc836b5)
- actor-sheet > skills: added style and classes to the skills layout of the agent sheet (6ff88e2)
- actor-sheet: change the size of actor-sheet (height: 849 -> 820) (e74d2dc)
- agent data: added
goals
andspaces
for weight system and changes biography standard data (491886b) - item-armament-sheet: added fieldset and legend in types and roll formula fields (7586e71)
- localization: added translate variables of attributes abbreviations (a745d3b)
- style css/sass: added style for skills and new util classes (f47d69f)
- transparent border now is a variable (62eca88)
- weight system: added weight system and style changes (0c930b2)
6.0.1 (2023-11-14)
- update notes: added 6.0.1 update notes (d445317)
6.0.0 (2023-11-14)
- open source acessibility: Changing the name of the variables related to the agent form results in data loss and thus a loss of compatibility with previous forms, it will be necessary to create another one with the same data as before.
- actor: adaptation to English of variables (aac017b)
- actor: added skills roll variables for actually local language of system (614016b)
- added and deleted console logs (02b7fa7)
- agent sheet inventory: the armaments group now has rollable hover animation on img (804f0df)
- chat-message: the document that manages the chat message log was created (a6a2200)
- config variables: for open-source acessibility, the variables are translated for english. Added attack skills dropdown. (f98d400)
- config: added categories data and jsdoc descriptions (but still pending) (2d2b0ff)
- created the system of item macro drop inspired in DND5e System (4ddfeaf)
- css/sass: added styles for dialog (dialog-buttons) and buttons and spans for item card (ae79630)
- css/sass: adjusts of border style and was created an hover animation for rollable items (0477f7b)
- css/sass: styling the combat tab and weapon item specifications (07b5ff0)
- document calling through the creation of a module inspired by the DND5e system (a72b1b3)
- item armament sheet: added some fields and stylizations for especifications and combat tabs (d910248)
- item armament sheet: refactoring the fields and creating the specifications and combat tab (9c9fe5e)
- item-card template: the item card template for chat items was created (baa1aa4)
- item-sheet: added categories on the context variable (f4c5caa)
- item-sheet: added the
attributes
andattackSkills
dropdown (f3693e0) - item: added an chatListener, an chatCardAction Handler and gets the item information (6b200ba)
- item: called the respective card in chat of respective item (f47b528)
- localization: added translates for new specifications and combat tab for armament item type (4ae9fd7)
- localization: added translates for warnings and errors of Macro System, overmore tab translate (6c18c78)
- localization: added translations for armament conditions (ddb68d9)
- macro.mjs: call the method use() for usages of item (8902603)
- message-system.mjs: the previous updates now are viewable (78aeb31)
- open source acessibility: several variables were changed. To improve code accessibility (3ad79fc)
- system core: macro codes have been moved. Now module are used for documents (_partial_module) (c5e833e)
- system core: the turn lasts 6 seconds. The Order's logo is displayed. Hooks added (b3a67e5)
- system.json: the minimum version changed from v10 to v11 (5d99800)
- template data: now the the standard value of critical is null string (aa532e8)
- template.json: added base description and biography, refactoring the formulas data (039db29)
- dialog style: the css class .adverts was a reserved word and was changed to .announcement (0a226d6)
- font awesome icon: changed the icon for damage action (9134ee8)
- localization: an inappropriate character was removed from the translation of the science skill (b0742e4)
- update notes: corrected version of release notes (8c653ba)
- actor-sheet: adaptation for efficient code reuse of form status calculation (3a041d1)
- effects: adaptations for v11 version of Foundry and style changes (3da4692)
5.0.1 (2023-10-31)
- biography and description: fix the height of editor field (3b9d038)
5.0.0 (2023-10-27)
- refactor and item changed: Items formerly called Powers have disappeared.
- actor-sheet: added the invalid item system (1fcb796)
- actor-skills: now the skills page has two columns (be992bf)
- css/scss: changed the size of image item and adjusting the skills style (cda490f)
- css: added the style for item-alert (when the item is invalid for the categories) (6669e9d)
- effects and localization: added translates for effects (77db14d)
- fix and actor-sheet: added the abilities system. fix of defense calculation and draggable item (db328f9)
- handlebars: added the IfInequals helper for inequals comparations and fix the abilityTypeHelp (edc0780)
- item-sheet: added the effects system on the item-sheet (40c6b8f)
- item-sheet: changed the size of window: width 350 -> 380, height 480 -> 400 (07447ef)
- items-sheet: added new effect tab on items and the respective partial of handlebars (cd9fda0)
- items: added translates variables and checkbox on rituals (studentForm and trueForm) (38b28c1)
- localization: added translates for item fields and changes to the Power tab, now is ability (952bb23)
- patch notes dialog: added one sidebar for update notes and changed the text formatting (4710fb4)
- patchnotes config: default variable is changed: true -> false (8f7af09)
- refactor and item changed: changed item and Power tab to Ability. Fixes to the template (ded9986)
- scss: added the style for item-alert (when the item is invalid for the categories) (9f632be)
- style: registered the abilityTypeHelper and the toUpperCase helpers (7231a80)
- update notes: added the 5.0.0 update notes and delete the banner texts (3acff92)
- actor-abilities: fix the name of abilities (5ebae07)
- roll formula: fixed a bug where tokens with 0 agility would receive a null roll (5a50c0f)
- actor-agente-sheet: delete the unnecessary css class (9d3feca)
4.1.0 (2023-10-23)
- css/scss style: setting the style of the updates window and all system items (d84618f)
- handlebars: added a helper for validate inputs (disabled or not) (0c9f23c)
- item-sheet: item window size has been changed: 520 -> 350 (35d694c)
- style and items: reordering the fields of items, added the styles class, validate inputs (9cd6548)
- localization: the writing of the translation variable was incorrect (dc64703)
4.0.0 (2023-10-18)
- By changing the variable name of general items, some items may no longer work, in addition, other types of excluded items may also no longer work.
- actor and fix: added the @rollInitiative tag to generate roll formula and to use it in combat (f3a2dd1)
- actor-sheet and items: the onMarkItem function was created, it manages used and unused items (9a62b6e)
- call the displayMessages and registerSystemSettings methods in js file (bd890fd)
- fix: added some translates with HandleBars and fix the names and functions in html (b6a692f)
- item-sheet: added new item-sheet with new tab and name, replacing the habilities (50c66a9)
- item-sheet: added the ritual and icons function features, moreover, added the send-chat action (ec9fe65)
- item: added new item power and group for same item, moreover, created the html template (5e562d5)
- localization: add translates for ritual and power (en and pt-br) (08e830f)
- localization: added plural translations for item translation variables. added patchnotes in pt (b50f11d)
- patch notes: added patch notes feature (1fa1beb)
- change the patch version of patch notes message and fix the powers group (a65a14c)
- disable the debug.hook, only useful for development (5957453)
- fix the name: data.resistence -> data.resistance (ee864fa)
- patch notes and message: change the window size and fix the name version, also, added a note (5216172)
- patch notes and message: fix the html (ea4d69f)
- tag name correction and deletion of useless items (a81dc19)
3.1.0 (2023-10-09)
- actor-sheet and templates: added, deleted and renamed some files related to templates (c4bd784)
- actor-sheet: added group type of items 'protection' and initiate a prototype of rituals group (26545be)
- added the items for the system: ritual, armament, protection, general equipament and power (5d0b740)
- localization: added translates for dropdowns in portuguese brazil and base structure in EN (cfa0d1a)
- localization: added translations for tab titles (c130755)
3.0.0 (2023-10-06)
- rename file: The actor variable has been changed, this causes incompatibility with previous versions, as the template system works dynamically with the actor type.
- change the actor name: Agente -> agent. delete character and npc data. added more item types (2078c8d)
- localization: added translates for Actor and Item Types (f3e7491)
- template: create templates for new item types (copy of item template of boilerplate) (96247df)
- refactor: fix the name of actor and change object options for Bar Brawl (visibility) (9e3a491)
- rename file: rename file because the agent is changed (423d85b)
2.1.0 (2023-10-04)
- compendium: added some RollTables: create quick mission, temporary sanity effects, origins (fc6d3e2)
- refactor: conversion of all compedium data for JSON files and DB files. Rename the compediuns (73f7c32)
- release-please: include the packs folder in generating zip system of Github Actions (d845d1d)
- bug: fix the RollTables Compendium. call other RollTables in Document instead of the Compedium (175c98b)
2.0.0 (2023-10-03)
- the ID is the most important data of the system, without it nothing works, same for the mistakes
- actor: added the system of degrees with dynamic data (5954062)
- feat and fix: created the Handlebars Helper 'numberInputFVTT' and change ordemparanormal_fvtt (80224b5)
- fix: added the dropdown of origins and changed 'ordemparanormal_fvtt' to 'ordemparanormal' (e0e0ff0)
- fix: added the following fields: pePerRound, origin, defense, dodge, displacement (19a4202)
- localization: added pePerRound and origins data. Translations for PTBR (dd56150)
- system: added some fields: PE.perRound, defense and desloc (3c24b9d)
- system: added the ID: ordemparanormal (1855466)
- changed the ID of the System.json: ordemparanormal_fvtt -> ordemparanormal (411548d)
- feat: added quick access variables and added degree value on the formula of roll a dice (bd02cc8)
1.12.0 (2023-10-02)
- actor agente sheet: style and added the dropdowns and PE field. Changes for formula system (8a1820a)
- actor-sheet: dropdowns have been added to context and class information was made dynamic (aafe73b)
- config: added the system constants for Trilhas and Class (492556e)
- localization: added translates to Portuguese for className and classChoices (891fe8f)
- template: added the Class and Trilha data (fd73bee)
- was created the Handlebars Helper concatObjAndStr for concat multiples objects and strings (6748f71)
- actor: change the Loop System Attributes for prepareBaseData. Now the data is processed before (264a272)
- clean the code of console logs and use the appropriate data for save the info (cc32a1e)
1.11.0 (2023-09-27)
- release-please: added the auto-commit for the changes on the system.json .download (4e4ab65)
1.10.4 (2023-09-27)
- release-please: one more attempt. added git-auto-commit-action@v4 for commit changes (759ef2c)
1.10.3 (2023-09-27)
- release-please: one more attempt, but now using the action-set-json-field Job (abd0458)
1.10.2 (2023-09-27)
- release-please: attempt to test pretty json and change the system.json on the repo (4f39969)
1.10.1 (2023-09-27)
- release-please: change the release.outputs.release_created to tag_name (ef8cf0d)
1.10.0 (2023-09-27)
- manifest: new link of manifest more compatible of Foundry with base of DN5 System (5a1a290)
- release-please: attempt to add automatic release download url (b8ae9f0)
- localization: delete the symbols (7c5c440)
- release-please: attempt to fix the 'bad substitution' (c3f8089)
- release-please: attempt to fix the download link version. Set variables and refactor some jobs (f203b26)
- release-please: attempt to fix the error: 'The template is not valid.' (6f267c1)
1.9.0 (2023-09-27)
- actor-sheet: context consts for dropdownDegree(optionObj) and system (e530d9a)
- added multiples constants of system: dropdown, skills, attributes and base stats (127c69b)
- agente sheet: added select with handlebars helper to Foundry API using the selectOptions (3ab369f)
- localization: added translations for more skills and the degree dropdown (b4a2db5)
- system: added flags for hotrealoding the html, css and json files (c07d508)
- template.json: data for Agente: many skills, conditions for skills, changed some values (e51e55a)
- change unnecessary declarations: let -> const (167f1c5)
1.8.0 (2023-09-21)
- actor-data: adaptations for data system based on Ordem Paranormal. (PV, NEX, PE, SAN) (963dcc0)
- hooks-actor: added the Hook preCreateActor for preset the bars and initial configurations (4ed727d)
- lang: added more localizations for English and Portuguese-Brasil (61f5048)
1.7.0 (2023-09-18)
- actor: system adaptations. Added the number of dice (d20) according to skill and attributes (4a311e8)
- release-please: correct version (3262e7a)
- release-please: fix the next release (previous tag release is not detected) (34e9348)
1.6.0 (2023-09-15)
- manifest: added the manifest link and download link (cb7167d)
- release-please: configuration for generate zip file and comments for orientation (abc765e)
1.5.0 (2023-09-15)
- release-please: copy the configurations for fvtt-system-rqg repository (122b9e9)
- release-please: update the version (f1d8bd6)
1.4.0 (2023-09-15)
- release-please: attempt to add the command release-pr for create pull requests with release-p (0551ef6)
- release-please: attempt to reset and trying the command manifest again (9794046)
- release-please: correct parse json. added the version (09bd88e)
1.3.0 (2023-09-15)
- delete the command manifest (ebd32cb)
- fix the correct version for 1.2.2 (4a6f115)
- release-please: fix json code. packages are unnecessary because there is no package (b772589)
- release-please: one more attempt (2890de1)
1.2.2 (2023-09-15)
- release-please: one more attempt for configure the versioning the system.json file (7aaad3d)
1.2.1 (2023-09-15)
- release-please: correting the formatting and path for json file to system.json (dd4c063)
- release-please: fix the initial version for release-please (63ab4c3)
1.2.0 (2023-09-15)
- release-please: configuration for versioning the system.json and your initial version (2bd1fb7)
- rename: fix the name. there should be a dot at the beginning of the file name (8b6ba4f)
1.1.0 (2023-09-14)
- change the versions (e28e75c)
- release-please: configuration changes for system.json versioning and other additional settings (995d740)
- release-please: the file system.json now is added for releases (f143919)
- release-please: fixing the illegal pathing characters in path: ./system.json (dabfe2f)
1.0.0-alpha (2023-09-14)
- Changes to the system file compromise compatibility by altering the entire functioning of the system.
- actor-data: added the Agente actor's data (2787fb1)
- actor-sheet: new template for actor Agente and your sheet (56ca774)
- actor: added modifications based on copy the character's sheet (39cda45)
- added: pt-BR localization, module requirement Bar Brawl, correct path os esmodule and styles (6ad9ace)
- initial boilerplate to system in FoundryVTT by Matt Smith (5d77ad1)
- localization: added translations for skills and attributes data (32eace5)
- release-please: added new line to input 'extra-files', an attempt to version the system.json (10236d5)
- sheets: change the window size and adaptations for new actor Agente (32007e9)
0.1.0-alpha (2023-09-07)
- test commit (e9f5ef6)
0.0.3-alpha (2023-09-07)
- one word missing (test) (bcc8e29)
0.0.2-alpha (2023-09-07)
- archive for test (ab31893)
- initial configuration from system FoundryVTT creation (f7aac4a)
- system doc for FoundryVTT (1a707f6)
- test commit (ffe9c68)
- revert for original state (91d190b)
- release 0.0.2-alpha (21406f6)
- add a gitignore and the folder 'node_modules' (ffd7764)
- add the png for Ordem Paranormal logo (eab2962)
- added archives for ignore certain archives from prettier and eslint (b5798ac)
- added configuration for release please and github actions (a27c19e)
- added possible archive for prepare commit msg from husky dependency (4778d7b)
- added the eslint and prettier to standardize the code (e740f63)
- archives for npm and initial configuration for commitizen, husky and commitlint (6115ce1)
- auto lint of commits with husky (2305212)
- initial configuration for commitizen (f027e10)
- initial configuration for commitlint (af61bfe)