A simple and flexible third-person character control template developed with Godot Engine 4.x. Includes camera control, smooth rotation, and keyboard input — ideal for 3D game prototypes.
- Character movement with
WASD - Mouse-controlled follow camera
- Smooth rotation with
lerp_angle - Kenney 3D asset support
- Modular project structure
- Open the project with Godot 4.x
- Run the
Main.tscnfile - Move with
W/A/S/D, look around with mouse
Developed by Emrullah Enis Çetinkaya