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SFS_Shooter_GD4 Public
The Shooter example shows how to develop a full multiplayer first/third person combat game with Godot 4.x and SmartFoxServer 2X. The game utilizes SmartFoxServer 2X's ability to mix TCP and UDP bas…
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SFS_TicTacToe_GD4 Public
The Tic-Tac-Toe example shows how to develop a full multiplayer turn-based game with Godot and SmartFoxServer 2X by implementing the well-known paper-and-pencil game for two players also known as N…
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SFS_MatchMaking_GD4 Public
This tutorial is the last in a series of three in which we lay the foundations for a lobby application to be used as a template in multiplayer game development.
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SFS_Buddies_GD4 Public
This example expands the one described in the Lobby: Basics tutorial by adding a friends list to the Lobby scene, with icons to represent the state of friends, controls to add, remove and block the…
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SFS_LobbyBasics_GD4 Public
This example lays the foundations for a lobby application to be used as a template in multiplayer game development. A lobby is a staging area which players access before joining the actual game. In…
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SFS_Connector_GD4 Public
The Connector example for Godot 4.x shows how to setup and use the SmartFox client API object, establish a connection to the server and login. It also shows how to deal with the different requireme…
C# MIT License UpdatedSep 3, 2023