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[UWP] Added initial support for Universal Windows Platform (UWP).
- UWP support requires C++17. - UWP apps must use LoadPackagedLibrary() instead of LoadLibrary() to load modules. - Added support for UWP's CoreWindow in D3D11 and D3D12 swap-chains. - Added HelloUWP example.
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set(CMAKE_SYSTEM_NAME WindowsStore CACHE INTERNAL "") | ||
set(CMAKE_SYSTEM_VERSION 10.0 CACHE INTERNAL "") |
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set(CMAKE_SYSTEM_NAME WindowsStore CACHE INTERNAL "") | ||
set(CMAKE_SYSTEM_VERSION 8.0 CACHE INTERNAL "") |
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Original file line number | Diff line number | Diff line change |
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set(CMAKE_SYSTEM_NAME WindowsStore CACHE INTERNAL "") | ||
set(CMAKE_SYSTEM_VERSION 8.1 CACHE INTERNAL "") |
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