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[Wasm] Make GL backend ready for Emscripten.
- Added WebGL profile to OpenGL backend; Can be loaded for Emscripten as "WebGL" backend. - Fixed various compile issues with Emscripten. - Deprecated versioned identifiers for RendererID::OpenGLES* and replaced it with OpenGLES, WebGL, and WebGPU identifiers.
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Original file line number | Diff line number | Diff line change |
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@@ -10,7 +10,6 @@ | |
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#include <LLGL/Key.h> | ||
#include <emscripten.h> | ||
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namespace LLGL | ||
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