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Description
This PR aims to fix a bug where looping over
all item types
would throw an error.From what I gathered, the error is due to the container iterator where looping over the item datas was attempting to grab an ItemStack. If the ItemStack was not there (since it's a nullable getter), then it would throw an error.
This is due to the fact not all materials can be ItemStacks (ie: block only materials like WATER)
This PR is more created to be open for discussion. I stripped out the Container reference because it was returning ItemStacks??!?! Why exactly?!?!?
If I'm looping all ItemTypes I want ItemTypes not ItemStacks.
From what I can see the ONLY place the container stuff was referenced was in SecLoop and SecFor.
I don't believe this is needed, but I will leave it up to the team to decide.
Target Minecraft Versions: any
Requirements: none
Related Issues: #7414