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Fix AOT Compiler Compatibility Issues #1575
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… the Preserve attribute.
Seed more methods with AotCompilerTools.
Codecov Report
@@ Coverage Diff @@
## master #1575 +/- ##
=======================================
Coverage 83.65% 83.65%
=======================================
Files 746 746
Lines 32991 32991
Branches 3680 3680
=======================================
Hits 27597 27597
Misses 4680 4680
Partials 714 714
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I have just confirmed the milestone. |
I will do that once this is merged. |
/// If you are getting the above error, you need to call this method, which will pre-seed the AoT compiler with the | ||
/// necessary methods to complete the SaveAsGif call. That's it, otherwise you should NEVER need this method!!! | ||
/// </remarks> | ||
[Preserve] | ||
private static void SeedEverything() |
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the only nitpick i have is, this method could be called something else like SeedPixelImplementations
or SeedPIxelTypes
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Feel free to change it once we do the WebP/Tiff updates.
@JimBobSquarePants I'm still getting this issue in release config with version 2.1.1 on iOS, Xamarin Forms 5.0.0.2.0.41 iPhone XS Max, iOS 15.4.1
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Tell Microsoft. They’re the ones breaking things not us. |
Prerequisites
Description
Includes the work by @UltraNamahage to fix the AOT compiler issues when using the library with Xamarin iOS and Unity Android IL2CPP. Fixes #946