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Sinytra Wiki Dev Toolkit

Utility gradle plugin to aid in authoring documentation on the Sinytra Modded MC Wiki.

Highlighted features:

  • Local real-time, accurate preview of your documentation in the exact same look as it will have once uploaded to the wiki
  • Automatically generating asset renders of inventory models for all mod items
  • Revalidating documentation after publishing

Installation

First, add our maven repository to your settings.gradle file.

pluginManagement {
    repositories {
        maven {
            name = 'Sinytra'
            url = 'https://maven.sinytra.org/'
        }
    }
}

You can the install the plugin in your project. Add the following to your build.gradle.

plugins {
    // A list of available versions can be found at https://maven.sinytra.org/org/sinytra/wiki/wiki-toolkit
    id 'org.sinytra.wiki.toolkit' version '<version>'
}

Setup

The initial step for using this plugin is registering documentation roots, which is done via a Gradle DSL.

A minimal setup may look like this:

wiki {
    docs {
        // The name of the object (examplemod) should match the registered wiki project ID (if it exists).
        examplemod {
            // The path to the folder containing the documentation metadata file (sinytra-wiki.json)
            root = file('docs/examplemod')
        }
    }
}

Real-time documentation preview

The plugin allows you to preview your mod documentation in real-time on your local machine. Behind the scenes, this is done by cloning the Wiki's GitHub repository and enabling local preview mode.

Running a local preview requires NodeJS. Please make sure you have NodeJS v20 or above installed on your computer.

To start the local preview, run the previewDocs task. This will set up and launch the local wiki environment.

Once ready, it will be available at http://localhost:3000.

Known issues

Using org.gradle.daemon=false will prevent the npm task from existing when gradle is stopped, keeping it running in the background. Please check your gradle.properties file and make sure this property is either set to true or removed entirely.

Exporting assets

Note

Exporting assets is only supported when using ModDevGradle (NeoForge) or Fabric Loom (Fabric)

This feature lets you automatically render and export images of in-game items the way they are displayed in one's inventory, saving you time preparing documentation assets.

The resulting files are placed in the appropriate subfolder inside your documentation root, ready to be referenced in docs with no additional configuration necessary.

Prerequisites

Before running an export, make sure you have configured the exportedAssetNamespaces property of your documentation root(s).

wiki {
    docs {
        examplemod {
            // Namespaces of registered in-game item IDs that you wish to include in the asset export
            // for this documentation root.
            exportedAssetNamespaces = ['examplemod']
        }
    }
}

Next, install our Item Asset Exporter mod. There's no need to worry about it being present in all game runs, as it does not do anything by default nor does it affect the game. The exporter code only activates on designated run configurations.

// Adding a repository is not necessary; it is automatically installed by the plugin
dependencies {
    // ModDevGradle
    // Version list: https://maven.sinytra.org/org/sinytra/item-asset-export-neoforge
    runtimeOnly "org.sinytra:item-asset-export-neoforge:<version>"

    // Fabric Loom
    // Version list: https://maven.sinytra.org/org/sinytra/item-asset-export-fabric
    modRuntimeOnly "org.sinytra:item-asset-export-fabric:<version>"
}

Running the export

Export tasks are created for each documentation root as automated client game runs. They will launch a game client that once initialized, exports the renders of all matching items and exists the game. Please do not interact with the client during this run. If the game reaches the main menu, please open a bug report on this repository.

To run an export for a documentation root, use the runExport<name>Assets, where <name> is the root's capitalized name, e.g. runExportExamplemodAssets.

Publishing documentation

As the wiki caches all pages once they've been visited, updates to the documentation source will not be reflected on the website until the cache has been periodically revalidated, which can take a long time.

To force all of your documentation pages to re-render the next time they're visited (effectively "publishing" your documentation), the plugin provides a straightforward way to submit a request to our API.

Generating a token

Before you run the task, generate a GitHub fine-grained access token with the following permissions:

  • Repository permissions > Metadata = Read-only

Additionally, make sure the token can access the wiki project's GitHub repository.

Once the token is generated, add it to your gradle configuration under the wiki block.

wiki {
    wikiAccessToken = 'MY_ACCESS_TOKEN' // Starts with github_pat_
}

Running the task

To revalidate a single documentation root, run revalidate<name>Docs where <name is the root's capitalized name, e.g. revalidateExamplemodDocs.

To revalidate all roots, run the revalidateDocs task.

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