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@goto-bus-stop goto-bus-stop commented May 24, 2020

Supports 8 bit and 32 bit slps. Still needs some ergonomic improvements...

The current design is suitable for static rendering (eg. outputting to a file), but not really for realtime rendering. It does allocate a vec for each Copy() command right now…would be ideal to be able to lazily read the pixel values there. I think a second render() API could be added for that.

Todo:

  • handle row outlines properly

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