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3 changes: 2 additions & 1 deletion assets/minecraft/shaders/include/emissive_utils.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,8 @@ float remap_alpha(int inputAlpha) {
if (inputAlpha == 251) return 190.0; // You can copy & paste this line and change the values to make any transparent block work with this pack. Used in the example pack for ice.
if (inputAlpha == 250) return 255.0; // Used in the example pack for lime concrete.

return inputAlpha; // If a pixel doesn't need to have its alpha changed then it simply does not change.
float floatAlpha = float(inputAlpha);
return floatAlpha; // If a pixel doesn't need to have its alpha changed then it simply does not change.
}


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