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RZP_SkibidiModpack 1.1.0 (Mint)

Collection of configured mods focused on adding heeps of new content without making it impossible to survive. If you plan to change configs, please make sure all users have same settings.

Features

QoL Changes and Fixes

  • Quality-of-life enhancements for smoother gameplay.
  • Bug and sync fixes.

Suits and music

  • Two pages of suits, nothing excessive but all of them are unique.
  • Our own boombox music set for silly little goobers.

New Scrap, Moons, Interiors

  • Plethora of new scrap to collect and moons to explore, some of them have unique scrap.
  • Two new interiors to explore.

Enemy Changes & Enhancements

  • Few additions to enemies to make them more intimadating.
  • Main changes are AI pathfinding fixes and behavioral changes

Weather multipliers

  • Weather conditions are now more rewarding.

Lategame Upgrades

  • Purchasable upgrades for increasing chances of reaching higher quotas.

Ship Decor

  • New items for ship decor for enhanced personalization.

Version history:

1.1.0 v56

- Updated all the mods to the newest stable versions, removed deprecated mods, redone configs from ground up due to the ammount of updates since last mod version
1.0.9 & 1.0.10 & 10.0.11 (Light Green) v47 - Replaced all mod moons with Wesley's moons, as they are of finest quality right now, also changed some mods, updated config
1.0.8 - Reintroduced host mods and configs to avoid unnecessary confusion.
1.0.7 - Removed one unneeded mod. - Edited manifest file to remind about host addons.
1.0.6 (Yellow) - Moved host only mods and configs to a seperate modpack available on the top of reame file.
- Mirror decor is available to purchase for 80 credits.
- Removed some mods to save up to ~20% space and some RAM usage.
1.0.5 (Orange) - Masked now may drop their masks and possesed players' bodies.
- Enemies now trigger mines too, and humanoid ones (except bracken) get shot by turrets too.
- Teleporter cooldowns reset at day start.
- Enemies now make more horrifying sounds. (Crazybloglog's mods)
- Pathfinding shouldn't create microstutters every 200ms.
- Player names are now hidden.
- Player visor is now subject to damage and environment.
- Your last used suit will be saved.
- More MoreCompany accesories.
- Bracken is now a menace, not going to elaborate on that, good luck!
- Spider and Thumper are now slowed a bit on hit
- New monster sounds and behaviour
Added new cursed enemy for the time being. (Click for more) It's the god damn skibidi toilet mod, if it the spawn chances don't become configurable later on, or if we get bored with it, it will be removed in the future
1.0.4 (Red) - Added new interior.
- Added new moon.
- Added boombox music sync fix.
- Adjusted configs for interior chance and loot spawns.
1.0.3 - Adjusted configs and added new suits.
1.0.2 - Updated dependencies and included "HideChat" mod by Monkeytype.
1.0.1 - Added configs.
1.0.0 - Creation of the mod.

Contributors

  • Shefour
  • Nemeri
  • Czaja

Thank you to all mod creators included in this modpack

About

A modpack for lethal company

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