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@Obsouleet Obsouleet commented Nov 18, 2022

Gametooltip saw a lot changes in 10.0.2 - unfortunately this broke the addon.

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Motivation and Context

How Has This Been Tested?

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Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.
  • I have tested my changes in-game.
    • In Retail WoW.
    • In Classic WoW.
    • In Wrath of the Lich King (Wrath/WotLK) Classic WoW.

Gametooltip saw a lot changes in 10.0.2 - unfortunately this broke the addon.
@Sharparam Sharparam self-assigned this Nov 19, 2022
@Sharparam Sharparam added the bug label Nov 19, 2022
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Thank you for the contribution! There are a few lint issues that need fixing, I've left a review comment on how to address it.

Are you able to test if these changes work in the Classic and WotLK clients as well? Otherwise I should be able to test it on Sunday evening.

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I've tested the changes in Classic and Wrath Classic now and the new tooltip code does not exist there yet so there will need to be some code checking the WOW_PROJECT_ID and only use the new code on retail.

Do you feel comfortable adding those changes? I can also add them after the merge if that works better.

@toon1615
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toon1615 commented Dec 1, 2022

Hello. Any ETA on when this would get merged?

@Sharparam
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There are the issued marked above that need fixing, but I might just adjust them myself for this PR later just to get it shipped out since it is important for fixing compatibility.

@Sharparam Sharparam merged commit 5874c2e into SharpWoW:master Dec 2, 2022
@Sharparam Sharparam changed the title Update KillTrack.lua Fix tooltip handling Dec 2, 2022
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3 participants