This project is a bullet-shooting game developed using Python and the Pygame library. It demonstrates my proficiency in object-oriented programming and fundamental concepts of game development. The game provides an engaging and interactive experience, allowing players to test their reflexes and aiming skills.
- Bullet-shooting Mechanics: Players control a character that shoots bullets at moving targets.
- Pygame Integration: Utilizes the Pygame library for graphics, sound, and event handling.
- Object-Oriented Design: Implemented with a focus on modular, reusable code using object-oriented programming principles.
- Scoring System: Tracks player score based on accuracy and number of targets hit.
- User Interface: Simple and intuitive interface for player interaction and feedback.
- Enhance graphics and visual effects for a more immersive experience.
- Implement different levels with increasing difficulty.
- Add power-ups and special abilities to enhance gameplay.
- Incorporate multiplayer functionality for competitive gaming.