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Use str_number_variable to define paths (#116)
For simplicity, Kin also accepts variables in path entries. However, I don't feel this is such a big change and, at worst, this would simply show false negatives on synthetic config files where variables are used (maybe they are even valid, I didn't test it).
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@@ -683,7 +683,7 @@ name | |
; | ||
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path | ||
: PATH '=' any_string ';' | ||
: PATH '=' str_number_variable ';' | ||
; | ||
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source_tree | ||
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@@ -0,0 +1,15 @@ | ||
{ | ||
archiveVersion = 1; | ||
classes = {}; | ||
objectVersion = 46; | ||
objects = { | ||
FE870E28DC2371E7ACA886F03F460581 = {isa = PBXFileReference; explicitFileType = text.xcconfig; name = "Something.xcconfig"; path = 0840; sourceTree = "<group>"; wrapsLines = 1; }; | ||
78452DDA02BFEF5D6BA29AEFB4B1266A = {isa = PBXGroup; children = (FE870E28DC2371E7ACA886F03F460581,); name = Configurations; sourceTree = "<group>"; }; | ||
49FBBF861C10C2A200A1A4BB = {isa = PBXProject; buildConfigurationList = 49FBBF891C10C2A200A1A4BB; compatibilityVersion = "Xcode 3.2"; hasScannedForEncodings = 0; mainGroup = 49FBBF851C10C2A200A1A4BB; productRefGroup = 49FBBF8F1C10C2A200A1A4BB; projectDirPath = ""; projectRoot = ""; targets = (49FBBF8D1C10C2A200A1A4BB, 4973659B1C19BC6E00837617,); }; | ||
49FBBF951C10C2A200A1A4BB = {isa = PBXVariantGroup; children = (49FBBF961C10C2A200A1A4BB,); name = Main.storyboard; sourceTree = "<group>"; }; | ||
49FBBF9A1C10C2A200A1A4BB = {isa = PBXVariantGroup; children = (49FBBF9B1C10C2A200A1A4BB,); name = LaunchScreen.storyboard; sourceTree = "<group>"; }; | ||
497365A41C19BC6E00837617 = {isa = XCBuildConfiguration; baseConfigurationReference = 274E42B0193BA6FEFA8FD71C; buildSettings = { FRAMEWORK_SEARCH_PATHS = ("$(inherited)", "$(PROJECT_DIR)/build/Debug-iphoneos",); }; name = Debug; }; | ||
49FBBFB61C10C2A200A1A4BB = {isa = XCConfigurationList; buildConfigurations = (49FBBFB71C10C2A200A1A4BB, 49FBBFB81C10C2A200A1A4BB,); defaultConfigurationIsVisible = 0; defaultConfigurationName = Release; }; | ||
}; | ||
rootObject = 49FBBF861C10C2A200A1A4BB; | ||
} |