Open
Description
The following files:
- ai.cpp
- ai.dmap.cpp
- ai.explore.cpp
- ai.explore.h
- ai.h
- ai.scanner.cpp
- ai.scanner.h
- AniObject.cpp
- AniObject.h
- ArmyList.cpp
- ArmyList.h
- ArtifactList.cpp
- ArtifactList.h
- Artifacts.cpp
- Artifacts.h
- AutoBattle.cpp
- AutoBattle.h
- AvatarMgr.cpp
- AvatarMgr.h
- BattleAI.cpp
- BattleAI.h
- BattleEngine.cpp
- BattleEngine.h
- BattleFort.cpp
- BattleFort.h
- BattleInfo.cpp
- BattleInfo.h
- BattleObstacles.cpp
- BattleObstacles.h
- BattlePF.cpp
- BattlePF.h
- BattleUnit.cpp
- BattleUnit.h
- BattleView.cpp
- BattleView.h
- CastleCnsts.cpp
- CastleCnsts.h
- Castles.cpp
- Castles.h
- CastleView.cpp
- CastleView.h
- CommonControls.cpp
- CommonControls.h
- CommonDialogs.cpp
- CommonDialogs.h
- Composer.cpp
- Composer.h
- Constructions.cpp
- Constructions.h
- Credits.cpp
- Credits.h
- Ctl_CnstPage.h
- Ctl_MarketPage.h
- Ctl_MGuildPage.h
- Ctl_RecrPage.h
- Ctl_TavernPage.h
- dbg.cpp
- dbg.h
- Dlg_ArmyRoom.cpp
- Dlg_ArmyRoom.h
- Dlg_ArtInfo.cpp
- Dlg_ArtInfo.h
- Dlg_BattleHero.cpp
- Dlg_BattleHero.h
- Dlg_BattleLog.cpp
- Dlg_BattleLog.h
- Dlg_BattleResult.cpp
- Dlg_BattleResult.h
- Dlg_CapArt.cpp
- Dlg_CapArt.h
- Dlg_CastSpell.cpp
- Dlg_CastSpell.h
- Dlg_Chest.cpp
- Dlg_Chest.h
- Dlg_ChooseBattleGroup.cpp
- Dlg_ChooseBattleGroup.h
- Dlg_CreatInfo.cpp
- Dlg_CreatInfo.h
- Dlg_FightGuard.cpp
- Dlg_FightGuard.h
- Dlg_HallOfFame.cpp
- Dlg_HallOfFame.h
- Dlg_KingdomOverview.cpp
- Dlg_KingdomOverview.h
- Dlg_LeaveGuards.cpp
- Dlg_LeaveGuards.h
- Dlg_Level.cpp
- Dlg_Level.h
- Dlg_Message.cpp
- Dlg_Message.h
- Dlg_MLInfo.cpp
- Dlg_MLInfo.h
- Dlg_NewWeek.cpp
- Dlg_NewWeek.h
- Dlg_Other.cpp
- Dlg_Other.h
- Dlg_PuzzleMap.cpp
- Dlg_PuzzleMap.h
- Dlg_Recruit.cpp
- Dlg_Recruit.h
- Dlg_Rewards.cpp
- Dlg_Rewards.h
- Dlg_RiseSkeletons.cpp
- Dlg_RiseSkeletons.h
- Dlg_Save.cpp
- Dlg_Save.h
- Dlg_ScenList.cpp
- Dlg_ScenList.h
- Dlg_ScenProps.cpp
- Dlg_ScenProps.h
- Dlg_Settings.cpp
- Dlg_Settings.h
- Dlg_SkillInfo.cpp
- Dlg_SkillInfo.h
- Dlg_SpellInfo.cpp
- Dlg_SpellInfo.h
- Dlg_SplitCreatures.cpp
- Dlg_SplitCreatures.h
- Dlg_SurrenderCond.cpp
- Dlg_SurrenderCond.h
- Dlg_TimeEvent.cpp
- Dlg_TimeEvent.h
- Dlg_TownList.cpp
- Dlg_TownList.h
- Dlg_WitchHut.cpp
- Dlg_WitchHut.h
- fogmap.cpp
- fogmap.h
- Game.cpp
- Game.h
- GameMenuDlg.cpp
- GameMenuDlg.h
- GameWorld.cpp
- GameWorld.h
- gammatab.h
- GfxHlp.cpp
- GfxHlp.h
- GfxManager.cpp
- GfxManager.h
- helpers.cpp
- helpers.h
- hero.cpp
- hero.h
- HeroView.cpp
- HeroView.h
- Hero_Army.h
- Hero_Artifacts.h
- Hero_Skills.h
- Hero_Spells.h
- hmm.cpp
- hmm.h
- iBattleGroupBtn.cpp
- iBattleGroupBtn.h
- InteractBattle.cpp
- InteractBattle.h
- IntroDlg.cpp
- IntroDlg.h
- ItemMgr.cpp
- ItemMgr.h
- Magic.cpp
- Magic.h
- Map.cpp
- Map.h
- MeetView.cpp
- MeetView.h
- MenuView.cpp
- MenuView.h
- MinimapView.cpp
- MinimapView.h
- objects.cpp
- objects.h
- OverlandView.cpp
- OverlandView.h
- PathFinding.cpp
- PathFinding.h
- perf.h
- player.cpp
- player.h
- PopupDlg.cpp
- PopupDlg.h
- resource.h
- Settings.cpp
- Settings.h
- SfxManager.cpp
- SfxManager.h
- SoundMap.cpp
- SoundMap.h
- SpellListView.cpp
- SpellListView.h
- sprite.cpp
- sprite.h
- sprite2.h
- SpriteDef.cpp
- SpriteDef.h
- stdafx.cpp
- stdafx.h
- TextComposer.cpp
- TextComposer.h
- TextManager.cpp
- TextManager.h
- ViewDefs.h