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Rewrite /pheroes/Game/ #14

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@SerVB

Description

The following files:

  • ai.cpp
  • ai.dmap.cpp
  • ai.explore.cpp
  • ai.explore.h
  • ai.h
  • ai.scanner.cpp
  • ai.scanner.h
  • AniObject.cpp
  • AniObject.h
  • ArmyList.cpp
  • ArmyList.h
  • ArtifactList.cpp
  • ArtifactList.h
  • Artifacts.cpp
  • Artifacts.h
  • AutoBattle.cpp
  • AutoBattle.h
  • AvatarMgr.cpp
  • AvatarMgr.h
  • BattleAI.cpp
  • BattleAI.h
  • BattleEngine.cpp
  • BattleEngine.h
  • BattleFort.cpp
  • BattleFort.h
  • BattleInfo.cpp
  • BattleInfo.h
  • BattleObstacles.cpp
  • BattleObstacles.h
  • BattlePF.cpp
  • BattlePF.h
  • BattleUnit.cpp
  • BattleUnit.h
  • BattleView.cpp
  • BattleView.h
  • CastleCnsts.cpp
  • CastleCnsts.h
  • Castles.cpp
  • Castles.h
  • CastleView.cpp
  • CastleView.h
  • CommonControls.cpp
  • CommonControls.h
  • CommonDialogs.cpp
  • CommonDialogs.h
  • Composer.cpp
  • Composer.h
  • Constructions.cpp
  • Constructions.h
  • Credits.cpp
  • Credits.h
  • Ctl_CnstPage.h
  • Ctl_MarketPage.h
  • Ctl_MGuildPage.h
  • Ctl_RecrPage.h
  • Ctl_TavernPage.h
  • dbg.cpp
  • dbg.h
  • Dlg_ArmyRoom.cpp
  • Dlg_ArmyRoom.h
  • Dlg_ArtInfo.cpp
  • Dlg_ArtInfo.h
  • Dlg_BattleHero.cpp
  • Dlg_BattleHero.h
  • Dlg_BattleLog.cpp
  • Dlg_BattleLog.h
  • Dlg_BattleResult.cpp
  • Dlg_BattleResult.h
  • Dlg_CapArt.cpp
  • Dlg_CapArt.h
  • Dlg_CastSpell.cpp
  • Dlg_CastSpell.h
  • Dlg_Chest.cpp
  • Dlg_Chest.h
  • Dlg_ChooseBattleGroup.cpp
  • Dlg_ChooseBattleGroup.h
  • Dlg_CreatInfo.cpp
  • Dlg_CreatInfo.h
  • Dlg_FightGuard.cpp
  • Dlg_FightGuard.h
  • Dlg_HallOfFame.cpp
  • Dlg_HallOfFame.h
  • Dlg_KingdomOverview.cpp
  • Dlg_KingdomOverview.h
  • Dlg_LeaveGuards.cpp
  • Dlg_LeaveGuards.h
  • Dlg_Level.cpp
  • Dlg_Level.h
  • Dlg_Message.cpp
  • Dlg_Message.h
  • Dlg_MLInfo.cpp
  • Dlg_MLInfo.h
  • Dlg_NewWeek.cpp
  • Dlg_NewWeek.h
  • Dlg_Other.cpp
  • Dlg_Other.h
  • Dlg_PuzzleMap.cpp
  • Dlg_PuzzleMap.h
  • Dlg_Recruit.cpp
  • Dlg_Recruit.h
  • Dlg_Rewards.cpp
  • Dlg_Rewards.h
  • Dlg_RiseSkeletons.cpp
  • Dlg_RiseSkeletons.h
  • Dlg_Save.cpp
  • Dlg_Save.h
  • Dlg_ScenList.cpp
  • Dlg_ScenList.h
  • Dlg_ScenProps.cpp
  • Dlg_ScenProps.h
  • Dlg_Settings.cpp
  • Dlg_Settings.h
  • Dlg_SkillInfo.cpp
  • Dlg_SkillInfo.h
  • Dlg_SpellInfo.cpp
  • Dlg_SpellInfo.h
  • Dlg_SplitCreatures.cpp
  • Dlg_SplitCreatures.h
  • Dlg_SurrenderCond.cpp
  • Dlg_SurrenderCond.h
  • Dlg_TimeEvent.cpp
  • Dlg_TimeEvent.h
  • Dlg_TownList.cpp
  • Dlg_TownList.h
  • Dlg_WitchHut.cpp
  • Dlg_WitchHut.h
  • fogmap.cpp
  • fogmap.h
  • Game.cpp
  • Game.h
  • GameMenuDlg.cpp
  • GameMenuDlg.h
  • GameWorld.cpp
  • GameWorld.h
  • gammatab.h
  • GfxHlp.cpp
  • GfxHlp.h
  • GfxManager.cpp
  • GfxManager.h
  • helpers.cpp
  • helpers.h
  • hero.cpp
  • hero.h
  • HeroView.cpp
  • HeroView.h
  • Hero_Army.h
  • Hero_Artifacts.h
  • Hero_Skills.h
  • Hero_Spells.h
  • hmm.cpp
  • hmm.h
  • iBattleGroupBtn.cpp
  • iBattleGroupBtn.h
  • InteractBattle.cpp
  • InteractBattle.h
  • IntroDlg.cpp
  • IntroDlg.h
  • ItemMgr.cpp
  • ItemMgr.h
  • Magic.cpp
  • Magic.h
  • Map.cpp
  • Map.h
  • MeetView.cpp
  • MeetView.h
  • MenuView.cpp
  • MenuView.h
  • MinimapView.cpp
  • MinimapView.h
  • objects.cpp
  • objects.h
  • OverlandView.cpp
  • OverlandView.h
  • PathFinding.cpp
  • PathFinding.h
  • perf.h
  • player.cpp
  • player.h
  • PopupDlg.cpp
  • PopupDlg.h
  • resource.h
  • Settings.cpp
  • Settings.h
  • SfxManager.cpp
  • SfxManager.h
  • SoundMap.cpp
  • SoundMap.h
  • SpellListView.cpp
  • SpellListView.h
  • sprite.cpp
  • sprite.h
  • sprite2.h
  • SpriteDef.cpp
  • SpriteDef.h
  • stdafx.cpp
  • stdafx.h
  • TextComposer.cpp
  • TextComposer.h
  • TextManager.cpp
  • TextManager.h
  • ViewDefs.h

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