forked from FluXy/SMC
-
Notifications
You must be signed in to change notification settings - Fork 51
Open
Labels
Description
Currently, SMC has no concept of exception handling. It prints wealths of warnings, whose conditions may even crash the game later on and which make debugging unneccessarily hard because you have to manually determine where the warning came from rather than just having GDB figure out where an exception popped up from. A proper exception system should use proper exception classes which useful error messages and a good exception hierarchy.