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Crossways shall be computed when no location is known/set #218
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loreV
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Crossways shall be computed when no location is known
Crossways shall be computed when no location is known/set
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# Conflicts: # backend/src/main/java/org/sc/data/repository/PlaceDAO.java # backend/src/main/java/org/sc/service/TrailService.kt
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* #209 Added isDynamicCrossway property to Place objects, Added EVO * #218 Changed evo script, Extracted trail-places populate logic * #218 Updated EVO, Updated referencing update * #218 Adding test stub * #218 Fixed test * #218 Added logic to other related endpoints * #218 Fixed tests * #218 Added deletion on empty crossway, Added test * #218 Added new endpoint to fetch crossways * #218 Moved test method up * #218 Updated placeRef attribute DB name, Updated evo and build version * #218 Fixed test * #218 Reverted properties
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Some crossways are not related to a sprecific place, but are to be named as "crocevia sentiero x1, x2[,x3]"
Crossways must be triggered recomputation when:
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