Skip to content
This repository has been archived by the owner on Nov 3, 2024. It is now read-only.

SanielX/UnityFurShader

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

16 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity Fur Shader

I deleted all fur shaders except new one called "Surface Cutout" shader

It's supposed to be second material on your mesh because there is no surface, only fur is rendered. I made it cutout and moved to surface shader from frag-vert so unity can lit fur properly, also fog now works. But cutout shader looks pretty weird without antialiasing Also it has more perfomance overhead than the original shader.

If you want this shader to be transparent: go to FurShaderSurface and for every pass change alphatest:_Cutoff to alpha. It still will be lit, but won't get any shadows

Thanks

Original Repo

Fur Effects - Teddies, Cats, Hair ....

Fur shader - Shaders Laboratory

Releases

No releases published

Packages

No packages published

Languages

  • ShaderLab 77.0%
  • HLSL 23.0%