Stars
An object oriented multithreaded library for making external transparent streamproof overlays with imgui/dx11.
Bypass protection and hide CE via VT-x hypervisor and ept hook to use cheat engine .
Legit ioctl driver that is currently fully undetected on eac ( tested on fortnite )
tiktok full mobile api (create device, create account, like, follow, etc.)
External Base for bypassing Shadow Regions in Valorant
It's a simple Canvas GUI for Unreal Engine 4 with mouse operation
Stealthy UM <-> KM communication system without creating any system threads, permanent hooks, driver objects, section objects or device objects
BaiFeng666 / BioGuard-Hwid-Spoofer-Hwid-Changer-BIOS-CPU
Forked from Oxygen1a1/BioGuard-Hwid-Spoofer-Hwid-Changer-BIOS-CPUThis HWID spoofer tool, named BioGuard, offers advanced features to disguise your systems unique identification and bypass anti-cheat systems like EAC, BE, and Vanguard.
A simple tool to assemble shellcode ready to be copy-pasted into code
Obfuscate WinAPI calls to make them more difficult to decipher.
Hijack Medal.tv's in-game overlay for rendering onto the screen with DirectX11.
This is a repo of my previous BEKernelDriver but updated to add better protections and a more detailed setup. also with a good bit of code cleanup.
BloodSharp / SUBSTANCE
Forked from DestroyerDarkNess/SUBSTANCEModern imgui menu created with EasyImgui, based on the design originally created by Past Owl
GLX-ILLUSION / AntiCheat-OpenSource
Forked from donnaskiez/ackernel mode anti cheat
Simple internal base using CheatGear SDK`s or Dumper-7
The pack of imgui menus and loaders. Feel free to use
Scripts that attempts to debloat, have low input lag, low latency, better hitreg and improved performance.
An Unsigned Driver Mapper for Windows 10 22H2 -> Windows 11 23H2 that uses PdFwKrnl to exploit the Read/Write IOCTL Calls to disable DSE & PG to map the unsigned driver.
A cross-platform injectable cheat base for minecraft made in java, loaded with c++
An example injectable cheat for minecraft using java native interface, jvmti, java method hooking, and constant pool editing