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  • Tampere, Finland

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SamiKamara/README.md

Greetings, I'm Sami

A Computer Science Student at Tampere University


For an overview of my work, please refer to the following projects.

A Unity/C# controller and simulator for the Reachy 1 robot,
developed for a university project on robot and AI literacy,
supporting both simulated and physical robot workflows.

A modular C#/.NET Windows game overlay combining
display enhancement, a customizable reticle, and stereo
sound direction visualization in one tested application.

A Windows replay buffer desktop application built with WPF
and Windows.Graphics.Capture, featuring automatic
game detection and rolling MP4 capture.

A Next.js and TypeScript web application that parses
Space Engineers blueprints locally and calculates their
block, component, ingot, and ore requirements.

A top-down shooter game made with Unity and published
on Steam and Nintendo Switch.

A collection of commercial assets I've developed
for the Unity platform.

Connect with me:

sami.nikkanen@tuni.fi


SamiKamara

Last Edited on: 24/08/2026

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    Space Engineers blueprint resource calculator for blocks, components, and ingots.

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    Config files for my GitHub profile.

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