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add mHindLimbsRoot to armature
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SaladDais committed Oct 30, 2022
1 parent 3cae3a1 commit 2e11302
Showing 1 changed file with 13 additions and 2 deletions.
15 changes: 13 additions & 2 deletions morph_target_rigging/morph-target-armature.dae
Original file line number Diff line number Diff line change
Expand Up @@ -19,13 +19,13 @@
<node id="MorphTargetArmature_mPelvis" name="mPelvis" sid="mPelvis" type="JOINT">
<matrix sid="transform">1 0 0 0 0 0 -1 0 0 1 0 0 0 0 0 1</matrix>
<node id="MorphTargetArmature_mTail1" name="mTail1" sid="mTail1" type="JOINT">
<matrix sid="transform">1 0 -8.74228e-8 0 0 -1 0 5e-4 -8.74228e-8 0 -1 0 0 0 0 1</matrix>
<matrix sid="transform">1 0 0 0 0 1 0 10e-5 0 0 1 0 0 0 0 1</matrix>
<extra>
<technique profile="blender">
<layer sid="layer" type="string">0</layer>
<tip_x sid="tip_x" type="float">0</tip_x>
<tip_y sid="tip_y" type="float">0</tip_y>
<tip_z sid="tip_z" type="float">-4e-4</tip_z>
<tip_z sid="tip_z" type="float">10e-5</tip_z>
</technique>
</extra>
</node>
Expand Down Expand Up @@ -84,6 +84,17 @@
</technique>
</extra>
</node>
<node id="MorphTargetArmature_mHindLimbsRoot" name="mHindLimbsRoot" sid="mHindLimbsRoot" type="JOINT">
<matrix sid="transform">1 0 0 0 0 1 0 10e-5 0 0 1 0 0 0 0 1</matrix>
<extra>
<technique profile="blender">
<layer sid="layer" type="string">0</layer>
<tip_x sid="tip_x" type="float">0</tip_x>
<tip_y sid="tip_y" type="float">0</tip_y>
<tip_z sid="tip_z" type="float">10e-5</tip_z>
</technique>
</extra>
</node>
<extra>
<technique profile="blender">
<layer sid="layer" type="string">0</layer>
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