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Adds build scripts for *nix.
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dkeetonx committed Sep 4, 2018
1 parent b823197 commit aff35d2
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3 changes: 3 additions & 0 deletions .gitattributes
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*.dll binary
*.pdb binary

# Shell scripts
*.sh eof=lf

1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -12,6 +12,7 @@ bin/
obj/
.vs/
Compiled/
Compiled*/

# Käyttiksen (Mac ja win) tekemiä tiedostoja joita jättää pois
._*
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84 changes: 84 additions & 0 deletions BuildScripts/build.sh
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#/bin/sh
set -x

function build()
{
platform=$1
configuration=$2

msbuild ../DXClient.sln /t:Rebuild /p:Platform=$platform /p:Configuration=$configuration
}

function copyCompiled()
{
arg=$1

mkdir -p ../Compiled${arg}/Binaries/OpenGL
mkdir -p ../Compiled${arg}/Binaries/Windows
mkdir -p ../Compiled${arg}/Binaries/XNA

cp ../DXMainClient/bin/Windows/Release/DTAClient.exe ../Compiled${arg}/clientdx.exe
cp ../DXMainClient/bin/Windows/Release/ClientCore.dll ../Compiled${arg}/Binaries/Windows/
cp ../DXMainClient/bin/Windows/Release/ClientGUI.dll ../Compiled${arg}/Binaries/Windows/
cp ../DXMainClient/bin/Windows/Release/DTAConfig.dll ../Compiled${arg}/Binaries/Windows/

cp ../DXMainClient/bin/Windows/Release/Rampastring.XNAUI.dll ../Compiled${arg}/Binaries/Windows/
cp ../DXMainClient/bin/Windows/Release/MonoGame.Framework.dll ../Compiled${arg}/Binaries/Windows/MonoGame.Framework.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.Direct2D1.dll ../Compiled${arg}/Binaries/Windows/SharpDX.Direct2D1.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.Direct3D9.dll ../Compiled${arg}/Binaries/Windows/SharpDX.Direct3D9.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.Direct3D11.dll ../Compiled${arg}/Binaries/Windows/SharpDX.Direct3D11.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.dll ../Compiled${arg}/Binaries/Windows/SharpDX.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.DXGI.dll ../Compiled${arg}/Binaries/Windows/SharpDX.DXGI.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.MediaFoundation.dll ../Compiled${arg}/Binaries/Windows/SharpDX.MediaFoundation.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.RawInput.dll ../Compiled${arg}/Binaries/Windows/SharpDX.RawInput.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.XAudio2.dll ../Compiled${arg}/Binaries/Windows/SharpDX.XAudio2.dll
cp ../DXMainClient/bin/Windows/Release/SharpDX.XInput.dll ../Compiled${arg}/Binaries/Windows/SharpDX.XInput.dll

cp ../DXMainClient/bin/WindowsGL/Release/DTAClient.exe ../Compiled${arg}/clientogl.exe
cp ../DXMainClient/bin/WindowsGL/Release/ClientCore.dll ../Compiled${arg}/Binaries/OpenGL/
cp ../DXMainClient/bin/WindowsGL/Release/ClientGUI.dll ../Compiled${arg}/Binaries/OpenGL/
cp ../DXMainClient/bin/WindowsGL/Release/DTAConfig.dll ../Compiled${arg}/Binaries/OpenGL/
cp ../DXMainClient/bin/WindowsGL/Release/MonoGame.Framework.dll ../Compiled${arg}/Binaries/OpenGL/
cp ../DXMainClient/bin/WindowsGL/Release/NVorbis.dll ../Compiled${arg}/Binaries/OpenGL/
cp ../DXMainClient/bin/WindowsGL/Release/Rampastring.XNAUI.dll ../Compiled${arg}/Binaries/OpenGL/
cp ../References/WindowsGL/OpenTK.dll ../Compiled${arg}/Binaries/OpenGL/

cp ../DXMainClient/bin/XNAFramework/Release/DTAClient.exe ../Compiled${arg}/clientxna.exe
cp ../DXMainClient/bin/XNAFramework/Release/ClientCore.dll ../Compiled${arg}/Binaries/XNA/
cp ../DXMainClient/bin/XNAFramework/Release/ClientGUI.dll ../Compiled${arg}/Binaries/XNA/
cp ../DXMainClient/bin/XNAFramework/Release/DTAConfig.dll ../Compiled${arg}/Binaries/XNA/
cp ../DXMainClient/bin/XNAFramework/Release/Rampastring.XNAUI.dll ../Compiled${arg}/Binaries/XNA/

cp ../References/DTAUpdater.dll ../Compiled${arg}/Binaries/
cp ../References/Ionic.Zip.dll ../Compiled${arg}/Binaries/
cp ../References/MapThumbnailExtractor.dll ../Compiled${arg}/Binaries/
cp ../References/Rampastring.Tools.dll ../Compiled${arg}/Binaries/
}


case $1 in
DTA)
build SharpDX DTARelease
build WindowsGL DTARelease
build XNAFramework DTARelease
copyCompiled DTA
;;
TI)
build SharpDX TIRelease
build WindowsGL TIRelease
build XNAFramework TIRelease
copyCompiled TI
;;
YR)
build SharpDX YRRelease
build WindowsGL YRRelease
build XNAFramework YRRelease
copyCompiled YR
;;
MO)
build SharpDX MORelease
build WindowsGL MORelease
build XNAFramework MORelease
copyCompiled MO
;;
esac

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