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Just try again

Again is a pure typescript library with zero dependencies for implementing retry logic in asynchronous code.

How it works

The library exports a number of variants of retry functions, which all take the form retry[If/Until/WithIntermediateStep]. At it's core retry will perform the following:

  • Run the routine passed to it.
  • If it didn't throw, returns the result, unless it's a Until variant, in which case the return value is checked for truthiness first and we continue retrying if it's not truthy.
  • If the routine did throw and we are in a If variant, checks the error against the If-Guard and throws the error if the guard returns false.
  • If we are in an WithIntermediateStep variant, we run the intermediate step
  • We then perform an asynchronous sleep for options?.waitTime || RETRY_DEFAULT_WAIT_TIME milliseconds
  • Finally we go to the top until options?.maxRetries || RETRY_DEFAULT_MAX_RETRIES is exceeded. If the max number of retries is exceeded, we throw the last error that occured.

Examples

We use these retry blocks extensively in end-to-end testing where things regularily can and will fail. All these examples are representative of real code from our tests.

The most basic retry - If we don't throw, we are good

// @note: Turning off the relay can fail, if another process is currently holding on to the serial channel
await retry(() => relay.off(this.podConfig.speaker.powerRelayChannel))

retryIf - Protecting against specific annoying errors

The original motivation for retryIf. State element exceptions happen constantly and for no specific reason in E2E-Testing. Everywhere we can, we use this decorator to make our tests robust against that specific error.

export function isStaleElementException(e: Error): boolean {
    return (e as Error).name === "stale element reference"
}

/*
Decorator that wraps a function in a retryIf to protect against 'stale element reference' errors
Other errors will still bubble up normally
*/
export function retryIfStaleElementException(target: any, name: string, descriptor: PropertyDescriptor) {
    const inner = descriptor.value
    descriptor.value = function (...args: any[]) {
        return retryIf(() => inner.apply(this, args), isStaleElementException)
    }
}

retryUntil - waiting for state changes

When you can't predict how long something is going to take, this is a pretty solid way of waiting for state changes.

/// Wait for the speaker to automatically reconnect
await retryUntil(async () => Boolean(await settings.isDeviceConnected(config.speaker.teamId)))

retryWithIntermediateStep - aka. the big gun

Sometimes when times are rough, the only thing that helps is to literally "turn it off and on again".

await retryWithIntermediateStep(async () => {
    await settings.pairDevice(config.speaker.teamId);
}, async () => {
    await settings.ensureBluetoothReenabled( )
}, { waitTime: 1000 })

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0 dependency library for retrying stuff

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