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Please add adjustable income multiplier for the AI #531

@etofok

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@etofok

Hi. This is not an issue but a suggestion which I believe would add massive value to AMAI.

Please add an adjustable income multiplier for the AI to fine-tune the difficulty.

Currently, the difference between 'Insane' and 'Normal' is gigantic.

I usually play 'Insane 80% handicap,' but it's a bit of a different experience because spells are way more impactful and you get more XP due to the number of units you get to kill at their handicapped health. So, it's a different game.

So... the better option would be to adjust the AI's income.

This could be as simple as a select menu at the beginning of a game:
x1, x1.1, x1.2, x1.3, ... [] ..., x2

This would add heaps of replayability.

Thanks

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