Declarations
Current behaviour
after useing ;replace "glass <!#exposed" air it sometimes breaks worldedit entierly it doesnt do it all the time for it to break you need to make a large selection and then overlaying the top with glass then useing the command breaks worldedit if you didnt place the glass with worldedit or /reloaded since the time the glass was placed the command does not break the mod
Expected behaviour
it should always run without breaking the addon on larger selections
Steps to reproduce
make a huge area in my exemple 100 by 100
then for the exemple i used do these commands:
;terrain wool
;overlay glass
then when running ;replace "glass <!#exposed" air
the addon will break and useing any other commands after that will not work and give you an error
Content logs
No response
Minecraft version
v26.45
Device and operating system
windows 11
Additional info
No response
Declarations
Current behaviour
after useing ;replace "glass <!#exposed" air it sometimes breaks worldedit entierly it doesnt do it all the time for it to break you need to make a large selection and then overlaying the top with glass then useing the command breaks worldedit if you didnt place the glass with worldedit or /reloaded since the time the glass was placed the command does not break the mod
Expected behaviour
it should always run without breaking the addon on larger selections
Steps to reproduce
make a huge area in my exemple 100 by 100
then for the exemple i used do these commands:
;terrain wool
;overlay glass
then when running ;replace "glass <!#exposed" air
the addon will break and useing any other commands after that will not work and give you an error
Content logs
No response
Minecraft version
v26.45
Device and operating system
windows 11
Additional info
No response