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---@meta SGG_Modding-Hades2GameDef-Scripts-AchievementData | ||
---@meta game-Scripts-AchievementData | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AchievementLogic | ||
---@meta game-Scripts-AchievementLogic | ||
local game = {} | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AchievementLogic*SessionAchivementUnlocks | ||
---@class game-Scripts-AchievementLogic*SessionAchivementUnlocks | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AchievementLogic*SessionAchivementUnlocks | ||
---@type game-Scripts-AchievementLogic*SessionAchivementUnlocks | ||
game.SessionAchivementUnlocks = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AchievementLogic.SessionAchivementUnlocks ... | ||
---@alias game-Scripts-AchievementLogic.SessionAchivementUnlocks ... | ||
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function game.CheckAchievement(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AchievementLogic.CheckAchievement ... | ||
---@alias game-Scripts-AchievementLogic.CheckAchievement ... | ||
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function game.CheckProgressAchievements(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AchievementLogic.CheckProgressAchievements ... | ||
---@alias game-Scripts-AchievementLogic.CheckProgressAchievements ... | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AllyData | ||
---@meta game-Scripts-AllyData | ||
local game = {} | ||
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return game |
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@@ -1,22 +1,22 @@ | ||
---@meta SGG_Modding-Hades2GameDef-Scripts-AmmoLogic | ||
---@meta game-Scripts-AmmoLogic | ||
local game = {} | ||
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function game.AddAmmo(a, b) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AmmoLogic.AddAmmo ... | ||
---@alias game-Scripts-AmmoLogic.AddAmmo ... | ||
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function game.GetCurrentAmmo(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AmmoLogic.GetCurrentAmmo ... | ||
---@alias game-Scripts-AmmoLogic.GetCurrentAmmo ... | ||
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function game.GetMaxAmmo(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AmmoLogic.GetMaxAmmo ... | ||
---@alias game-Scripts-AmmoLogic.GetMaxAmmo ... | ||
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function game.ReloadAmmo(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AmmoLogic.ReloadAmmo ... | ||
---@alias game-Scripts-AmmoLogic.ReloadAmmo ... | ||
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function game.SpendAmmo(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AmmoLogic.SpendAmmo ... | ||
---@alias game-Scripts-AmmoLogic.SpendAmmo ... | ||
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function game.UpdateWeaponAmmo(a, b, c) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AmmoLogic.UpdateWeaponAmmo ... | ||
---@alias game-Scripts-AmmoLogic.UpdateWeaponAmmo ... | ||
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return game |
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@@ -1,22 +1,22 @@ | ||
---@meta SGG_Modding-Hades2GameDef-Scripts-AssistLogic | ||
---@meta game-Scripts-AssistLogic | ||
local game = {} | ||
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function game.AddAssistWeapons(a, b) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AssistLogic.AddAssistWeapons ... | ||
---@alias game-Scripts-AssistLogic.AddAssistWeapons ... | ||
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function game.AssistHintDelay(a, b) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AssistLogic.AssistHintDelay ... | ||
---@alias game-Scripts-AssistLogic.AssistHintDelay ... | ||
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function game.CanFireAssist() end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AssistLogic.CanFireAssist ... | ||
---@alias game-Scripts-AssistLogic.CanFireAssist ... | ||
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function game.CheckAssistHint(a, b) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AssistLogic.CheckAssistHint ... | ||
---@alias game-Scripts-AssistLogic.CheckAssistHint ... | ||
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function game.DoAssist(a) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AssistLogic.DoAssist ... | ||
---@alias game-Scripts-AssistLogic.DoAssist ... | ||
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function game.RemoveAssistWeapons(a, b) end | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AssistLogic.RemoveAssistWeapons ... | ||
---@alias game-Scripts-AssistLogic.RemoveAssistWeapons ... | ||
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return game |
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@@ -1,55 +1,55 @@ | ||
---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData | ||
---@meta game-Scripts-AudioData | ||
local game = {} | ||
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game.GossipSubtitlesMinDistance = 1200 | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.GossipSubtitlesMinDistance ... | ||
---@alias game-Scripts-AudioData.GossipSubtitlesMinDistance ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*CombatOverMusicEvents | ||
---@class game-Scripts-AudioData*CombatOverMusicEvents | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*CombatOverMusicEvents | ||
---@type game-Scripts-AudioData*CombatOverMusicEvents | ||
game.CombatOverMusicEvents = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.CombatOverMusicEvents ... | ||
---@alias game-Scripts-AudioData.CombatOverMusicEvents ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*GlobalVoiceLines | ||
---@class game-Scripts-AudioData*GlobalVoiceLines | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*GlobalVoiceLines | ||
---@type game-Scripts-AudioData*GlobalVoiceLines | ||
game.GlobalVoiceLines = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.GlobalVoiceLines ... | ||
---@alias game-Scripts-AudioData.GlobalVoiceLines ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicMarkerData | ||
---@class game-Scripts-AudioData*MusicMarkerData | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicMarkerData | ||
---@type game-Scripts-AudioData*MusicMarkerData | ||
game.MusicMarkerData = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.MusicMarkerData ... | ||
---@alias game-Scripts-AudioData.MusicMarkerData ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicPlayerTrackData | ||
---@class game-Scripts-AudioData*MusicPlayerTrackData | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicPlayerTrackData | ||
---@type game-Scripts-AudioData*MusicPlayerTrackData | ||
game.MusicPlayerTrackData = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.MusicPlayerTrackData ... | ||
---@alias game-Scripts-AudioData.MusicPlayerTrackData ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicPlayerTrackOrderData | ||
---@class game-Scripts-AudioData*MusicPlayerTrackOrderData | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicPlayerTrackOrderData | ||
---@type game-Scripts-AudioData*MusicPlayerTrackOrderData | ||
game.MusicPlayerTrackOrderData = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.MusicPlayerTrackOrderData ... | ||
---@alias game-Scripts-AudioData.MusicPlayerTrackOrderData ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicTrackData | ||
---@class game-Scripts-AudioData*MusicTrackData | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*MusicTrackData | ||
---@type game-Scripts-AudioData*MusicTrackData | ||
game.MusicTrackData = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.MusicTrackData ... | ||
---@alias game-Scripts-AudioData.MusicTrackData ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*PresetAudioArgs | ||
---@class game-Scripts-AudioData*PresetAudioArgs | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*PresetAudioArgs | ||
---@type game-Scripts-AudioData*PresetAudioArgs | ||
game.PresetAudioArgs = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.PresetAudioArgs ... | ||
---@alias game-Scripts-AudioData.PresetAudioArgs ... | ||
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---@class SGG_Modding-Hades2GameDef-Scripts-AudioData*RoomStartMusicEvents | ||
---@class game-Scripts-AudioData*RoomStartMusicEvents | ||
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---@type SGG_Modding-Hades2GameDef-Scripts-AudioData*RoomStartMusicEvents | ||
---@type game-Scripts-AudioData*RoomStartMusicEvents | ||
game.RoomStartMusicEvents = {} | ||
---@alias SGG_Modding-Hades2GameDef-Scripts-AudioData.RoomStartMusicEvents ... | ||
---@alias game-Scripts-AudioData.RoomStartMusicEvents ... | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Challenge | ||
---@meta game-Scripts-AudioData_Challenge | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Chaos | ||
---@meta game-Scripts-AudioData_Chaos | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Chronos | ||
---@meta game-Scripts-AudioData_Chronos | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Circe | ||
---@meta game-Scripts-AudioData_Circe | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Echo | ||
---@meta game-Scripts-AudioData_Echo | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Eris | ||
---@meta game-Scripts-AudioData_Eris | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Heracles | ||
---@meta game-Scripts-AudioData_Heracles | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Hermes | ||
---@meta game-Scripts-AudioData_Hermes | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Icarus | ||
---@meta game-Scripts-AudioData_Icarus | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Mailbox | ||
---@meta game-Scripts-AudioData_Mailbox | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Medea | ||
---@meta game-Scripts-AudioData_Medea | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Narcissus | ||
---@meta game-Scripts-AudioData_Narcissus | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Polyphemus | ||
---@meta game-Scripts-AudioData_Polyphemus | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Scylla | ||
---@meta game-Scripts-AudioData_Scylla | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Shrine | ||
---@meta game-Scripts-AudioData_Shrine | ||
local game = {} | ||
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return game |
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---@meta SGG_Modding-Hades2GameDef-Scripts-AudioData_Tartarus | ||
---@meta game-Scripts-AudioData_Tartarus | ||
local game = {} | ||
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return game |
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