doc: fix typos in engine documentation#1808
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Fix spelling mistakes across renderer, curves, pathfinding, input, event system, converter and building docs. Also add myself to the authors list in copying.md. Signed-off-by: Erwan Billard <82095453+iacker@users.noreply.github.com>
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Summary
Fixes a batch of spelling mistakes across the engine documentation under
doc/:doc/building.md,doc/media_convert.md,doc/ide/vscode.mddoc/code/curves.md,doc/code/event_system.mddoc/code/renderer/{demos,level1,level2}.mddoc/code/converter/workflow.md,doc/code/input/README.mddoc/code/pathfinding/README.mddoc/code/game_simulation/{components,game_entity}.mdDocumentation-only changes (whereever→wherever, explicitely→explicitly,
othographic→orthographic, impassible→impassable, etc.). No code or behaviour
is affected. Typos were found with
codespelland each correction was checkedin context (e.g. "a fied angle" → "a fixed angle" per the surrounding text).
As a first-time contributor I also added myself to the authors list in
copying.md, as requested indoc/contributing.md.