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Issues: SFTtech/openage
Optionally check if all uniform values have been set
#1681
by heinezen
was closed Dec 3, 2024
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Cost stamps (pathfinder)
area: simulation
Involved in the game mechanics and simulation
good first issue
Suitable for newcomers
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1676
opened Aug 25, 2024 by
heinezen
4 tasks
Cython 3 regressions
code quality
Does not alter behavior, but beauty of our code
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: cython
Implemented using Cython code
#1524
opened Jul 24, 2023 by
heinezen
Render pipeline optimization
area: renderer
Concerns our graphics renderer
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
overview
Overview of a collection of tasks
#1506
opened Apr 14, 2023 by
heinezen
1 of 7 tasks
Increase verbosity of buildsystem documentation
area: buildsystem
Related to our cmake/python buildsystem
documentation
Involves the project documentation
just do it
You can start working on this, there should be nothing left to discuss
#1244
opened Apr 30, 2020 by
simonsan
Increase verbosity for 'openage --version'
area: buildsystem
Related to our cmake/python buildsystem
good first issue
Suitable for newcomers
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: cython
Implemented using Cython code
#1185
opened Nov 2, 2019 by
simonsan
10 of 26 tasks
Fix doc for undocumented parts of the source code
documentation
Involves the project documentation
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
#1113
opened May 26, 2019 by
simonsan
2 tasks
Add clang-tidy to buildsystem checks
area: buildsystem
Related to our cmake/python buildsystem
code quality
Does not alter behavior, but beauty of our code
good first issue
Suitable for newcomers
just do it
You can start working on this, there should be nothing left to discuss
lang: python
Done in Python code
#1060
opened Oct 19, 2018 by
Vtec234
Use Sphinx and Breathe (+Doxygen) for documentation
documentation
Involves the project documentation
just do it
You can start working on this, there should be nothing left to discuss
nice new thing ☺
A new feature that was not there before
#899
opened Aug 28, 2017 by
TheJJ
Accessibility modes
blocked
Blocked by a another issue or missing feature
just do it
You can start working on this, there should be nothing left to discuss
nice new thing ☺
A new feature that was not there before
#873
opened Jul 8, 2017 by
heinezen
Backtrace symbol address to file and line mappings
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
#846
opened May 17, 2017 by
Vtec234
Assets midi conversion
area: assets
Involved with assets (images, sounds, ...)
just do it
You can start working on this, there should be nothing left to discuss
lang: python
Done in Python code
nice new thing ☺
A new feature that was not there before
#840
opened May 14, 2017 by
FolkertVanVerseveld
Ensure spaces around operators
code quality
Does not alter behavior, but beauty of our code
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: python
Done in Python code
#837
opened May 12, 2017 by
TheJJ
Needed engine gamelogic features
documentation
Involves the project documentation
just do it
You can start working on this, there should be nothing left to discuss
nice new thing ☺
A new feature that was not there before
#816
opened May 1, 2017 by
TheJJ
Add development guide with tips and tricks
documentation
Involves the project documentation
just do it
You can start working on this, there should be nothing left to discuss
nice new thing ☺
A new feature that was not there before
#815
opened May 1, 2017 by
TheJJ
3 of 14 tasks
interface to create new cvar variables and their defaults
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
lang: python
Done in Python code
#813
opened Apr 30, 2017 by
TheJJ
3 tasks
Improve testing/demos guide and add benchmarks
documentation
Involves the project documentation
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
#812
opened Apr 30, 2017 by
TheJJ
2 tasks
Flamegraph support
just do it
You can start working on this, there should be nothing left to discuss
lang: python
Done in Python code
nice new thing ☺
A new feature that was not there before
#750
opened Feb 19, 2017 by
TheJJ
Code Compliance output grouping
area: buildsystem
Related to our cmake/python buildsystem
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: python
Done in Python code
#746
opened Feb 18, 2017 by
Tomatower
Code Compliance automatic fixing
area: buildsystem
Related to our cmake/python buildsystem
code quality
Does not alter behavior, but beauty of our code
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: python
Done in Python code
#745
opened Feb 18, 2017 by
Tomatower
perform pxdgen using jinja2 templates
area: buildsystem
Related to our cmake/python buildsystem
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
#743
opened Feb 17, 2017 by
zuntrax
Optimize terminal emulator rendering
area: renderer
Concerns our graphics renderer
improvement
Enhancement of an existing component
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
#730
opened Feb 1, 2017 by
TheJJ
Graphical configuration interface
area: ui
Related to the graphical user interface (Qt)
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#728
opened Jan 30, 2017 by
TheJJ
4 tasks
purge manual font rendering
area: buildsystem
Related to our cmake/python buildsystem
area: ui
Related to the graphical user interface (Qt)
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
#704
opened Jan 17, 2017 by
zuntrax
4 tasks
HUD scaling for high-DPI displays
area: ui
Related to the graphical user interface (Qt)
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#673
opened Dec 3, 2016 by
TheJJ
Object mouse selection by the renderer
area: renderer
Concerns our graphics renderer
just do it
You can start working on this, there should be nothing left to discuss
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#671
opened Nov 14, 2016 by
TheJJ
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