Skip to content

Issues: SFTtech/openage

CLI parameters for window settings
#1546 by heinezen was closed Dec 7, 2024
Closed 4
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Cost stamps (pathfinder) area: simulation Involved in the game mechanics and simulation good first issue Suitable for newcomers just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#1676 opened Aug 25, 2024 by heinezen
4 tasks
Cython 3 regressions code quality Does not alter behavior, but beauty of our code improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: cython Implemented using Cython code
#1524 opened Jul 24, 2023 by heinezen
Render pipeline optimization area: renderer Concerns our graphics renderer improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss overview Overview of a collection of tasks
#1506 opened Apr 14, 2023 by heinezen
1 of 7 tasks
Increase verbosity of buildsystem documentation area: buildsystem Related to our cmake/python buildsystem documentation Involves the project documentation just do it You can start working on this, there should be nothing left to discuss
#1244 opened Apr 30, 2020 by simonsan
Increase verbosity for 'openage --version' area: buildsystem Related to our cmake/python buildsystem good first issue Suitable for newcomers improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: cython Implemented using Cython code
#1185 opened Nov 2, 2019 by simonsan
10 of 26 tasks
Fix doc for undocumented parts of the source code documentation Involves the project documentation improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss
#1113 opened May 26, 2019 by simonsan
2 tasks
Add clang-tidy to buildsystem checks area: buildsystem Related to our cmake/python buildsystem code quality Does not alter behavior, but beauty of our code good first issue Suitable for newcomers just do it You can start working on this, there should be nothing left to discuss lang: python Done in Python code
#1060 opened Oct 19, 2018 by Vtec234
3
5
Use Sphinx and Breathe (+Doxygen) for documentation documentation Involves the project documentation just do it You can start working on this, there should be nothing left to discuss nice new thing ☺ A new feature that was not there before
#899 opened Aug 28, 2017 by TheJJ
Accessibility modes blocked Blocked by a another issue or missing feature just do it You can start working on this, there should be nothing left to discuss nice new thing ☺ A new feature that was not there before
#873 opened Jul 8, 2017 by heinezen
Backtrace symbol address to file and line mappings improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code
#846 opened May 17, 2017 by Vtec234
Assets midi conversion area: assets Involved with assets (images, sounds, ...) just do it You can start working on this, there should be nothing left to discuss lang: python Done in Python code nice new thing ☺ A new feature that was not there before
#840 opened May 14, 2017 by FolkertVanVerseveld
Ensure spaces around operators code quality Does not alter behavior, but beauty of our code improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: python Done in Python code
#837 opened May 12, 2017 by TheJJ
Needed engine gamelogic features documentation Involves the project documentation just do it You can start working on this, there should be nothing left to discuss nice new thing ☺ A new feature that was not there before
#816 opened May 1, 2017 by TheJJ
Add development guide with tips and tricks documentation Involves the project documentation just do it You can start working on this, there should be nothing left to discuss nice new thing ☺ A new feature that was not there before
#815 opened May 1, 2017 by TheJJ
3 of 14 tasks
interface to create new cvar variables and their defaults improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code lang: python Done in Python code
#813 opened Apr 30, 2017 by TheJJ
3 tasks
Improve testing/demos guide and add benchmarks documentation Involves the project documentation improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss
#812 opened Apr 30, 2017 by TheJJ
2 tasks
Flamegraph support just do it You can start working on this, there should be nothing left to discuss lang: python Done in Python code nice new thing ☺ A new feature that was not there before
#750 opened Feb 19, 2017 by TheJJ
Code Compliance output grouping area: buildsystem Related to our cmake/python buildsystem improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: python Done in Python code
#746 opened Feb 18, 2017 by Tomatower
Code Compliance automatic fixing area: buildsystem Related to our cmake/python buildsystem code quality Does not alter behavior, but beauty of our code improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: python Done in Python code
#745 opened Feb 18, 2017 by Tomatower
perform pxdgen using jinja2 templates area: buildsystem Related to our cmake/python buildsystem improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss
#743 opened Feb 17, 2017 by zuntrax
Optimize terminal emulator rendering area: renderer Concerns our graphics renderer improvement Enhancement of an existing component just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code
#730 opened Feb 1, 2017 by TheJJ
Graphical configuration interface area: ui Related to the graphical user interface (Qt) just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#728 opened Jan 30, 2017 by TheJJ
4 tasks
purge manual font rendering area: buildsystem Related to our cmake/python buildsystem area: ui Related to the graphical user interface (Qt) just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code
#704 opened Jan 17, 2017 by zuntrax
4 tasks
HUD scaling for high-DPI displays area: ui Related to the graphical user interface (Qt) just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#673 opened Dec 3, 2016 by TheJJ
Object mouse selection by the renderer area: renderer Concerns our graphics renderer just do it You can start working on this, there should be nothing left to discuss lang: c++ Done in C++ code nice new thing ☺ A new feature that was not there before
#671 opened Nov 14, 2016 by TheJJ
ProTip! Follow long discussions with comments:>50.