Stars
Fullstack app framework for web, desktop, mobile, and more.
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.
Bevy plugin helping with asset loading and organization
Rust application framework focuses on composability, ECS and Web3. Powered by Bevy game engine. From desktop apps to the Metaverse.
Build a native GUI with Dioxus on whatever platform that can render triangles
yakui is a declarative Rust UI library for games
A comparison of some web frameworks and libs written in Rust
Rust library for Bridson's algorithm for fast Poisson disk sampling
A refreshingly simple data-driven game engine built in Rust
Celeste classic platformer game made with bevy engine.
Ergonomic and modular web framework built with Tokio, Tower, and Hyper
A fork of the i3 window manager with gaps and some other features.
Simple animated GIF screen recorder with an easy to use interface
redux based implementation of entity component system (ECS) pattern
Curated tutorial and resource links I've collected on React, Redux, ES6, and more
RxJS middleware for action side effects in Redux using "Epics"
Create graphs from your CommonJS, AMD or ES6 module dependencies
Node.js Production Process Manager with a built-in Load Balancer.
Wavefront 3D Object File (.OBJ) Parser