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VU-Racing

About

This is a Venice Unleashed mod for Battlefield 3.

Players compete for the fastest times on race tracks across several maps.

Regular combat has been disabled as players cannot leave their vehicles.

Source Code/Issue Tracker: https://github.com/Rylius/VU-Racing

Requirements

The End Game expansion (XP5) is required for this mod.

Server Configuration

Startup.txt
# Spawning on squad members leads to all sorts of issues, so disable that
vu.SquadSize 1

# Recommended but not required
vars.roundStartPlayerCount 1
vars.roundRestartPlayerCount 1

# Not strictly necessary, but why not
vars.3pCam true

Recommended MapList.txt (feel free to change the order):

MapList.txt
MP_007 TeamDeathMatch0 1
XP5_003 TeamDeathMatch0 1
XP3_Alborz TeamDeathMatch0 1
MP_017 TeamDeathMatch0 1
MP_018 TeamDeathMatch0 1
MP_011 TeamDeathMatch0 1
MP_013 TeamDeathMatch0 1
XP5_004 TeamDeathMatch0 1

TDM is strongly recommended. Other game modes are likely to cause problems or even crash.

Compatibility

This mod should be compatible with most other mods. Keep in mind players will not be able to leave their vehicles and modifications of maps may interfere with tracks.

  • Additional loaded bundles: xp5chunks, levels/xp5_002/xp5_002, Levels/XP5_002/CQL

  • CombatAreaTriggerEntityData and FriendZoneEntityData will not spawn

  • The locations of all AlternateSpawnEntityData instances will be changed

  • TDM-specific StaticModelGroups will be prevented from loading

  • Some VehicleEntityData properties on Vehicles/XP5/KLR650/KLR650 will be changed

If you’re trying to change the vehicle used in this mod, either modify Vehicles/XP5/KLR650/KLR650 in another mod or pick another instance in ext/server/__init__.lua (RacingServer:SpawnPlayerVehicle). Some vehicles may require additional bundles.

Development

Lua

See __init__.lua in each module to get started.

Tracks are placed in ext/shared/tracks by map and registered in ext/shared/__init__.lua.

WebUI

  1. npm install

  2. npm run build

Entry points are webui/index.html and webui/webui.ts. Uses Vue.js and TypeScript.

Parcel is used to bundle the sources.