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The Riven Tower

When a battalion of soldiers from World War I disappears in the transylvanian mountains of Făgăraș, you, a villager that knows the mountains, offer your services to track and save them. Your quest brings you to the Riven Tower, where forgotten creatures from an ancient time hide themselves from society. Explore the tower and battle the monsters to find the missing battalion and while you are at it, encover the terrible secrets that hide this mysterious tower.

Team

Marc Gálvez

As our Game Designer, setting the systems in which the game will use and in charge of transmitting the gamefeel necessary to make it an immersive experience.

LinkedIn: https://www.linkedin.com/in/marc-g%C3%A1lvez-llorens/

Nadine Gutiérrez

As our Level Designer, defining the level’s measurements and making its blockout.

LinkedIn: https://www.linkedin.com/in/nadine-gutiérrez-pociño-b87b95197/

AtrStation: https://www.artstation.com/nadine_044

Lluís Moreu

As our Lead Designer; managing the team, setting the project’s constraints and in charge of its documentation.

LinkedIn: https://www.linkedin.com/in/llu%C3%ADs-moreu-farran/

Martí Torras

As our Narrative Designer, in charge of creating a narrative that involves the game and describing how it affects the gameplay.

LinkedIn: https://www.linkedin.com/in/mart%C3%AD-torras-640466185/

Instructions to execute:

Controls

General controls:

  • WASD Movement free.

  • SPACE jump.

  • MOUSE move camera.

  • R reset.

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CITM Organitzation from LevelDesign subject

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