This repository contains the source code for the "Physics" mini project, which is part of the Godot 4 Mini Projects course offered by Zenva Academy.
The "Physics" mini project is designed to introduce and explore the physics engine within Godot 4. Through this project, learners will gain hands-on experience with Godot's physics components, including rigid bodies, collision shapes, and physics processes. The project aims to provide a practical understanding of how to implement realistic physics behaviors in game objects.
To get started with the project, clone this repository to your local machine. Ensure you have Godot 4 installed on your system. Open the project in Godot, and you can run the project directly from the Godot editor.
This project is available under the MIT License. See the LICENSE file for more details.