Skip to content

Method overloads for Texture::Load to automatically unload textures #374

@lucas-watkins

Description

@lucas-watkins

Hello, I apologize if I am misunderstanding something. It seems that when you call .Load on a texture the previous texture is not unloaded and instead potentially leads to a resource leak unless you call .Unload before. Would it be a good feature to provide overloads for Texture class that automatically unload the texture when you call .Load to prevent this?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions