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Description
Describe the bug
When using RAIntegration with PCSX2, hitting the "Open Pause Menu" hotkey (Escape by default) will open both the PCSX2 menu as well as the RAIntegration achievement overlay, with the latter being positioned above the former. All input via controller or mouse/keyboard is directed to the PCSX2 menu, and the user is unable to scroll or interact with the achievement overlay in any way.
To Reproduce
- Enable RAIntegration usage in PCSX2
- Launch a game
- Hit the "Open Pause Menu" hotkey
- Attempt to interact with the achievement overlay (lack of ability to interact is made more obvious if achievements exist)
Expected behavior
As the achievement overlay is on top, it should respond to controller and keyboard/mouse before the native PCSX2 menu does. Ideally these two menus would be controllable independently. Alternatively, in-development achievements could be surfaced through the PCSX2 achievement menu as they are when RAIntegration is disabled (though whether it is possible to get PCSX2 to see local achievements I can't say).
Screenshots
Note you can see both menus overlapping each other. I have not found any way to scroll the list or expand/collapse categories. (This is a set I'm working on building, hence the lack of badges thus far. That's not a bug.)

Emulator
- Emulator: PCSX2
- Version: 2.5.290
- Integration version: 1.4.0.0
Additional context
I guess this isn't so much a bug as much as a side-effect of RAIntegration's interface being grafted into PCSX2's interface.