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I never really play with mods so I'm not too familiar with this, but I do know that things such as: ore spawning and biters are often changed in mods. Currently lacking:
- Proper ore control. Already mentioned in Diggy cluster Ore balancing #280 that I'd like an overhaul. Current system lets you change the ore in the config though, as long as it adds up to 1.00 chance total. Ideally I would use the map control to spawn ore (on digging instead of chunk), but I have no idea how to make this
- Biter spawning. Currently the biter chances are 100% vanilla. Perhaps the require can be made dynamic so that other implementations can be configured.
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