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[4.3] Occlusion culling broken in 4.3.1 Alpha #972

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@DAShoe1

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@DAShoe1

Tested versions

Reproducible in 4.3.1.alpha.1 and 4.3.1.alpha.2
Works in 4.3.stable

System information

Windows 10

Issue description

Occlusion culling was broken with this PR from Godot: godotengine/godot#98770

This PR should fix it: godotengine/godot#100060

Steps to reproduce

godotengine/godot#100032

Minimal reproduction project (MRP)

N/A

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