Releases: RaiderIO/keystone.guru
Releases · RaiderIO/keystone.guru
v11.7.1
Bugfixes:
v11.7
General changes:
- #2613 Creating various elements are now subject to rate limiting. You should never reach these limits on normal usage - but if you do let me know and I can expand them a bit. They're purely here to prevent abuse and/or attacks on the site.
Bugfixes:
- #2602 Rating in route overview pages are now rounded off to 2 digits at max.
- #2598 User bubbles of those viewing the route along with you, plus those when using route synchornization are now properly vertically/horizontally aligned.
- #2606 [Hotfixed] Deleting a team no longer causes a crash.
- #2596 Editing an object in combined floor mode twice in a row now no longer applies transformations twice - causing the object to moved to a place where it shouldn't be.
- #2608 [Hotfixed] Enemy forces count is no longer sometimes used from a different mapping version than the one you had selected for your route.
- #2572 Attempting to edit a deleted route no longer causes crashes - but instead gracefully fails by showing you a modal message instead.
- #2609 Mountable areas no longer show up the absolute first time you access Keystone.guru.
- #2610 Fixed display issues if your route somehow as their key levels not set.
- #2566 Fixed placement of ads on route viewing pages.
- #2585 Route change synchronization now works again. This was broken accidentally a while ago and I never found out. Anyway - it works again and I gave everything a thorough check-up and refresh. Should be good to go again!
SimulationCraft changes:
- #2504 Added support for Mark of the Wild, Skyfury Totem, Hunter's Mark and Power Infusion.
v11.6.1
v11.6
General changes:
- #2590 Reduced the amount of users that you can see when route syncing to 1. To view more users, press the three dots to see a full list. This will help with the header being too crowded on popular routes.
Route changes:
- #2582 Pull descriptions can now have up to 500 characters (up from 255).
Bugfixes:
- #2591 Editing a route's name no longer replaces it with the new title incorrectly in the header.
- #2545 Various elements in the pull sidebar now properly align vertically.
- #2584 "Show across all teams" for map icons is now a checkbox as intended.
- #2484 Editing an object twice in a row while in combined floor mode (MDT map style) no longer applies translations twice, leading to an incorrect placement of the object.
v11.5.2
Map changes:
- #2579 Boss in pull indicator now shows the name of the boss(es) in the tooltip.
Bugfixes:
- #2578 Reduced the amount of pages being cached - should reduce resource usage and increase performance (yeah).
- #2574 Having empty pulls in your route and generating a SimulationCraft string should no longer sometimes cause a crash.
- #2580 Having an empty pull between two pulls where a floor switch occurs, no longer removes the floor listing from the pull window.
- #2581 Explore pages for speedrun dungeons no longer show required NPCs in an unstyled frame.
- #2587 Current season now has 8 affixes instead of 4 (I missed that it didn't roll over after 4 last week but there's probably 8 or more affix rotations this season).
v11.5.1
General changes:
- MDT updated to the latest version
Map changes:
- #2544 Spells that are assigned to pulls now live in the same row as the assigned enemies, instead of having their own row.
Bugfixes:
v11.5
v11.4.1
General changes:
- #2514 Legion timewalking has ended. Finally.
Mapping changes:
- #2549 Necrotic Wake items corrected for The War Within Season 1.
- #2546 All interactable items on the map are now hexagons. Necrotic Wake, Mists of Tirna Scithe and City of Threads now use these new item icons.
Bugfixes:
- #2557 Archon.gg integration is now working properly again.
v11.4
General changes:
- #2537 Background tasks' execution time is now logged and graphed - this will help fix performance issues.
Map changes:
- #2538 Selecting a pull in the sidebar now always pans to the target location instead of sometimes snapping to it (when the location was out of the current viewport).
Mapping changes:
- #2552 Updated Ara-kara mapping.
Bugfixes:
- #2535 Routes that somehow end up with an empty title (I guard against this but it can still very rarely happen) can now be accessed again.
- #2533 After updating, the site's background services no longer continue to run on the previous website version.
- #2536 Adding a new enemy to a pull no longer deselects the pull in the sidebar.
- #2532 Calculation of enemy forces of routes are no longer excessively executed.
- #2540 Fixed broken image of Google on the login page.
- #2417 Spells used in pulls should now always load correctly and not sometimes show a 404 not found/broken image.