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Add lvgl adaptation of touch screen xpt2046 for BSP #6114
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}; | ||
typedef struct rt_xpt2046 *rt_xpt2046_t; | ||
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struct calibrate_args |
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看起来这个校准的操作,并没有很通用,是不是不用加到触摸框架里?
struct calibrate_args cali_args; | ||
cali_args.lcd_name = TFTLCD_DEVICE_NAME; | ||
cali_args.touch_name = TOUCH_DEVICE_NAME; | ||
if (rt_device_control(touch, RT_TOUCH_CTRL_CALIBRATE, (void *)&cali_args) != RT_EOK) |
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这里直接进行触摸校准就好了吧,不用转到框架,再让框架调用校准命令。
@Guozhanxin 下次类似的,+1(后续一定时间没有+2的,例如5天 - 1周),+2后的,直接合并。如果涉及到内核,组件等一类的,如果觉得有歧义或安稳些的,可以稍等等 |
拉取/合并请求描述:(PR description)
[
原BSP的LVGl部分仅适配了电容触摸屏,现加入电阻触摸屏xpt2046驱动,在stm32f407-atk-explorer板子上完成测试.
单独触摸屏测试:
配合LVGL测试:
]
以下的内容不应该在提交PR时的message修改,修改下述message,PR会被直接关闭。请在提交PR后,浏览器查看PR并对以下检查项逐项check,没问题后逐条在页面上打钩。
The following content must not be changed in the submitted PR message. Otherwise, the PR will be closed immediately. After submitted PR, please use a web browser to visit PR, and check items one by one, and ticked them if no problem.
当前拉取/合并请求的状态 Intent for your PR
必须选择一项 Choose one (Mandatory):
代码质量 Code Quality:
我在这个拉取/合并请求中已经考虑了 As part of this pull request, I've considered the following:
#if 0
代码,不包含已经被注释了的代码 All redundant code is removed and cleaned up