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SPU: Enable PUTLLC16 with RTIME checks #15686

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merged 1 commit into from
Jun 10, 2024
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elad335
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@elad335 elad335 commented Jun 10, 2024

Honestly.. I don't know why it is needed for some games, but it's better than not utilizing PUTLLC16 at all which is a wonderful concept.

@elad335 elad335 added Optimization Optimizes existing code LLVM Related to LLVM instruction decoders labels Jun 10, 2024
@elad335 elad335 merged commit 8b1e7c6 into RPCS3:master Jun 10, 2024
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This unfortunately does not restore performance in MGO. RPCS3.log.gz

PR:
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Master from before PUTLLC16 was disabled:
image

@elad335
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elad335 commented Jun 10, 2024

@cipherxof Can you enable SPU Debug in debug tab, play the game and close it and upload log?

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@cipherxof Can you enable SPU Debug in debug tab, play the game and close it and upload log?

RPCS3.log.gz

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