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GL: fix segfault in GLGSRender::flip #15363

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Mar 27, 2024
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2 changes: 1 addition & 1 deletion rpcs3/Emu/RSX/GL/GLPresent.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -342,7 +342,7 @@ void GLGSRender::flip(const rsx::display_flip_info_t& info)
}

gl::screen.bind();
m_video_output_pass.run(cmd, areau(aspect_ratio), images.map(FN(x->id())), gamma, limited_range, avconfig.stereo_mode, filter);
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m_video_output_pass.run(cmd, areau(aspect_ratio), images.map(FN(x ? x->id() : GL_NONE)), gamma, limited_range, avconfig.stereo_mode, filter);
}
}

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