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The reason why we get the heap assert with MulitThreadedDebug is that we load Qt as DLL, so there is a different heap allocator for Qt and the rest of the project. This means that whenever we use a local Qt object that allocates on the heap (e.g. QString), we got the assert.
This implies that we should also consider moving to MulitThreadedDLL for release, which creates rpcs3.lib, or alternatively build and link Qt statically.
Fixes #15281