Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

rsx: Add an option to force hardware MSAA resolve #15000

Merged
merged 1 commit into from
Jan 3, 2024
Merged

Conversation

kd-11
Copy link
Contributor

@kd-11 kd-11 commented Jan 2, 2024

Adds the "Force hardware MSAA resolve" option in advanced tab that forces all MSAA shader operations to go through the slow resolve/copy path instead of sampling directly.

Fixes #11830

@Triticum0
Copy link

Triticum0 commented Jan 3, 2024

Tested and seem to remove the artifacting though the line on the left side of the box doesn't on hardware and Buffers + Cpu blit doesn't fix the bug
NPUA80472_screenshot_2024_01_03_11_00_53

Hardware: https://www.youtube.com/watch?v=EXd4Ii13KFs

Note: Lines were present before the regression https://www.youtube.com/watch?v=POHpXtG-_SU

@kd-11 kd-11 marked this pull request as ready for review January 3, 2024 16:32
@kd-11 kd-11 merged commit 2369266 into RPCS3:master Jan 3, 2024
6 checks passed
@kd-11
Copy link
Contributor Author

kd-11 commented Jan 3, 2024

If the lines were present before then the PR is considered a fix. Thanks for testing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Regression: Strange artifacting in LittleBigPlanet [NPUA80472] (#11717)
3 participants