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Regression: TIME CRISIS: RAZING STORM [BLUS30528] TC4 has bloom issues on Vulkan now #4949
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@kd-11 Just FYI, this is still an issue on today's mainline (9/4). Let me know if there's anything else I can provide. |
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Strange. I can't image the games are different enough to cause rendering deltas, but maybe. Check today's master and no change: Thanks for looking into this. |
Fixed by #5404 |
Can you find which build caused the regression? It'd probably be useful for devs to fix it |
Reintroduced by #5427 |
Duplicate of #5514 |
Within the past month or so, the gfx on Time Crisis 4 have regressed and now wash everything out on Vulkan. WCB is on and tried numerous other gfx related settings but didn't find a fix. OpenGL doesn't have this issue but it slower AND has some weird vertical lines (also seem bloom related).
Vulkan:
OpenGL:
OpenGL vertical artifacts example:
RPCS3.log.gz
Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4GHZ
16GB RAM
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